Homebrew Picroxx!, the ultimate Picross clone!

  • Thread starter Thread starter Substance12
  • Start date Start date
  • Views Views 40,472
  • Replies Replies 176
  • Likes Likes 61
Just updated the release as well. Those on O3DS, please verify that the game isn't unbearably slow and that it doesn't freeze :P

Oh, I don't know anything about Lua... Sorry to bother you.

It's not a Lua issue, i'm pretty sure it's a thing of the 3DS itself. But i'll find a way to fix it.

--------------------- MERGED ---------------------------

Stopped working. Not I get a black screen

Shoot. I'll see what happened.
 
I just noticed something weird: Usually after clearing a level, it plays the victory jingle 3 times before kicking you back to the main menu, but sometimes it only plays the jingle once, and then the game waits as if it's playing the jingle. Bug?

--------------------- MERGED ---------------------------

Oh, and speaking of kicking back to the main menu, wouldn't it be better to kick back to the menu of the game you're playing the picross levels from?
 
I just noticed something weird: Usually after clearing a level, it plays the victory jingle 3 times before kicking you back to the main menu, but sometimes it only plays the jingle once, and then the game waits as if it's playing the jingle. Bug?

--------------------- MERGED ---------------------------

Oh, and speaking of kicking back to the main menu, wouldn't it be better to kick back to the menu of the game you're playing the picross levels from?

The victory jingle works in a weird manner, sometimes it plays slightly corrupted, no clue why. I'll look onto it.

And yes, it's supposed to kick you back into the level select screen, but sometimes it wouldn't load a level after doing that.
 
The victory jingle works in a weird manner, sometimes it plays slightly corrupted, no clue why. I'll look onto it.

And yes, it's supposed to kick you back into the level select screen, but sometimes it wouldn't load a level after doing that.
Huh, weird. I say that to both of your statements.

--------------------- MERGED ---------------------------

Something that could help is if we could drag the stylus across the screen, and fill in multiple squares without removing the stylus from the screen. You probably have thought of this, but I didn't see it in the to-do list, so I thought I should point that out.
 
Something that could help is if we could drag the stylus across the screen, and fill in multiple squares without removing the stylus from the screen. You probably have thought of this, but I didn't see it in the to-do list, so I thought I should point that out.

Also something I wanted to do, but it was kind of a hassle so i'll be doing it later.

Could you please download the files from this commit, replace them and tell me if the issue with the melody still happens?

https://github.com/Substance12/Picroxx/commit/a5bd08e79b63aa478a70b5f29e0133d8076bb05f
 

Site & Scene News

Popular threads in this forum