[WIP] Dragon Ball Heroes: Ultimate Mission X(Continued)

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by kamesenin888, Feb 18, 2018.

  1. kamesenin888
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    kamesenin888 GBAtemp Maniac

    Member
    7
    Oct 20, 2007
    Discord channel:
    https://discord.gg/UkVsNzt

    Any comments and feedback are welcome.

    Project Team
    Former Members

    @Insight2k Former Leader / Image Editing
    @FF777 Former Translator for Image Editing
    @Canzah Former QA

    @JetGrindFuture
    @CobyTheApple
    @devildevildevil
    @LordStarkiller

    Progress Overview
    The translation is split between image and text editing. Both needs to be done for enjoying the game to its fullest
    We will try to give you an estimate in % of the progress, but it might not be that accurate.

    Images (Parts of folder structure)
    Heros: 100 %
    Heros Icons: 100%
    Main: 100 %
    Main Icons: 100%
    Card Names: 100%
    Arcade: 40%
    Arcade Icons (Tenkaichi e.g.): 75%
    Creation: 100%
    Creation Icons: 100%
    Event: 0%*
    Succession: 0%*
    Sys: 0%*
    Universe: 0%

    Ingame Battle: 20%

    *Don't know yet if necessary

    Text
    Accessory: 100% (have clipping that need to be fixed)
    Capsule Abiities: 100% (have clipping that need to be fixed)
    Abilities: 100% (have clipping that need to be fixed)
    Badges: Nearly 100%
    Tutorial messages: Nearly all translated
    Events: 5%
    Shenron: 75%
    Story: 2%
    Misc: 55%
    Battle:
    All the abilities names are translated


    Thanks
    We won't have that much progress without the following ppl

    @IcySon55 -> Giving the project team room for discussing stuff :) Also helping in translating stuff
    @Lycanroc -> Help for translating stuff
    @Uwabami -> Help for translating stuff
    @Neobeo -> Help for translating stuff
    Ericjwg -> Helping with the technical issues, and providing the info to advance in the project
    Estons -> Helping each other for our own translations of the game
    Alakasam -> For providing a public script of a part of the story, making the work a little more swift


    -EDITs-
    15.06.2017 Added first version package. (0.1)
    16.06.2017 Discord channel created. Follow the link. It leads to @IcySon55 group where a dbhumx channel has been created.
    17.06.2017 New update package, screenshots
    18.06.2017 New package, some screenshots, placed text more centered where it is necessary
    19.06.2017 New package, contains first translations of text, progress overview
    19.06.2017 New package #2
    20.06.2017 New Package #3
    21.06.2017 New Package #4, bug fixes
    22.06.2017 New Package #5, bug fixes
    23.06.2017 New Package #6, bug fixes, applied new font, started arcade folder structure
    23.06.2017 Fixed accessory bug
    24.06.2017 New Package #7
    25.06.2017 New screenshots
    26.06.2017 No progress today, bug fixing and partly working images (not all haven't been touched yet) of patch 1.1
    26.06.2017 New package, added "hero icons", fixed some bugs
    27.06.2017 New package, bug fixes and so on
    28.06.2017 New package, bug fixes, icons,quest titles and so on ...
    29.06.2017 New package, more accessories, modes!!!
    30.06.2017 New package, bug fixes (translation), creation mode translated
    01.07.2017 New package, Creation icons completed, advanced with arcade menu
    02.07.2017 New package, fixing stuff, dragonball wishes translated, some quest titles....
    03.07.2017 New package, minor optimizations. added more title for quests in arcade, a lot here and there, cant remember.
    04.07.2017 New package, new stuff.... ^^"
    05.07.2017 New package, 1.2 support.
    05.07.2017 New package, some fixes at code.bin, new stuff....
    06.07.2017 New package, majin babidi arc (image) should be completed now!
    07.07.2017 New package, ingame battle images edited
    08.07.2017 New package, bug fixing, tenkaichi done, new ingame battle updates
    10.07.2017 New package, bug fixing, arcade mode images
    11.07.2017 New package, broly rebirth and shadow dragon arc images ...
    13.07.2017 New package, some arcs completed, bug fixed...
    14.07.2017 New package, new arcs completed and some bug fixing...
    22.07.2017 New package, some new arcs completed, bug fix for battle image
    07.08.2017 New package, bug fixes, further improvement of the arcade mode (check new age mission :D)
    06.11.2017 New package, made it ready for patch version 1.3.0
    13.01.2018 Old staff is backing down. New leader will continue the project.
    17.02.2018 New Thread created
    26.02.2018 Update with the names of the cards and minor text
    28.02.2018 Hotfix fixing omega shenron name
    09.03.2018 Fix the on sale buying with Ranchi, also the first 2 missions in 1-1 are translated(the text is a little iffy)
    02.05.2018 HUGE Update with lots of text being translated, the badges, deathblows for cac are translated, all the names of abilitites in battle are translated, tutorial messages translated, etc.
    08.06.2018 Fixed in game auras for everyone except Jiren and Golden Frieza, some typos in characters and abilities fixed, arcade mode worked on
    17.07.2018 Fixed a bug with sansho a garlic jr minion that I accidentally deleted his name and in the custom card in mission 1-2 would crash the game, also some titles in arcade are translated, its mostly a bug fix, still working on it
    Download
    Here you go => Link

    There will be no .3ds Version but in the update there is a txt with the link for the update cia because I cannot host the file or link it in the forum because of the forum rules, the update is like 40 mb


    How to use
    First, you need luma which means you should take a look on that => https://3ds.guide/
    Second, you need to use the ingame patcher of luma =>https://github.com/AuroraWright/Luma3DS/wiki/Options-and-usage

    If you managed to download the file, you need to extract it under the luma titles directory on your sd card.
    It looks like this "SD CARD ROOT"/luma/titles/, if the folder is not there, you must create the folder
    The downloaded file contains a folder with the titleid as its name. You need to put that folder under the mentioned path.
    It should look like this now .../luma/titles/00040000001B4300/...
    You must reinstall the 1.3 update that I provided for a full translation

    Want to help the project and you do not know how, help me in Patreon!!

    I will take in account any suggestions and request, you will get beta updates and your name in the credits page, I do this for the love but if you want to help you are welcome
    https://patreon.com/user?u=10637257&utm_medium=social&utm_source=facebook&utm_campaign=creatorshare2
     
    Last edited by kamesenin888, Aug 8, 2018
  2. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    Reserved

    — Posts automatically merged - Please don't double post! —

    Hello guys, I will be the one working in the translation from now on, so be welcome to the new thread that I can update, the thing is, we will be using the previous method for the patch mixed with an update in cia format, the reason why is that the game for the updates uses a folder DLC_Root for the updated files that are changed in the code.bin of the update, the issue is that every time an update would be made I would need to update the pointers for the code.bin and honestly is far beyond myself, the easiest way for me in that regard is updating the update and with the patch replacing the romfs of the game we have a golden combination
     
  3. xflamer234

    xflamer234 GBAtemp Regular

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    Nov 15, 2015
    Jamaica
    Cool i hope u achieve in translating this game.
     
  4. Ender_

    Ender_ Newbie

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    Jan 19, 2018
    Italy
    Basilicata
    Great:yay3ds:
     
  5. Ender_

    Ender_ Newbie

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    Jan 19, 2018
    Italy
    Basilicata
    Just a little question.
    I have read on web that new form of Goku (UI) will be added on DBH... So there will be an update?
     
  6. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    where did you heard that?
     
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  7. Ishido20

    Ishido20 Newbie

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    Aug 4, 2017
    Spain
    I think he confused the 3ds game with the SDBH game for Arcade.
    It hasn't been announced anything for the 3ds game as far as I know.
     
  8. chococc

    chococc Member

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    1
    Sep 8, 2016
    Venezuela
    Thanks for continuing working on the project! :D
     
  9. KingLo

    KingLo Member

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    Jun 20, 2017
    United States
    AWESOME!!!! Good to know the project is still alive! Keep up the great work!
     
  10. Ericjwg

    Ericjwg GBAtemp Psycho!

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    Jul 2, 2015
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    in this case, code.bin edit is not that hard as you thought.
    only some string replacement, nothing big deal.

    you can even merge rom translation files into update patch if you like.
     
    Last edited by Ericjwg, Feb 24, 2018
  11. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    Yes but a lot of the files were not modified in the code.bin so the files are not translated, I tried changing the code.bin myself but the game would crash at the minimal error
     
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  12. Ericjwg

    Ericjwg GBAtemp Psycho!

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    probably not correct way....
     
  13. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    indeed, is there like a tutorial on how to do it?
     
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  14. Ericjwg

    Ericjwg GBAtemp Psycho!

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    there is no tutorial.
    compare insight's modified version code.bin with original v1.3 one.
    you will see how it's done.
     
  15. Insight2k

    Insight2k GBAtemp Regular

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    Jun 1, 2013
    Germany
    Yep, and I have given you the sheet what I have changed.
     
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  16. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    Guys new update, its live in the first post, check it out and if there is something wrong the feedback is welcome
     
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  17. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    Man I was wondering, when you were in the team, I saw that you were able to edit the messages that scroll in the arcade missions, by any chance you remember where you edit those strings? I am trying to figure out how to edit that text, even the ones in the patch like ultra clear are unchanged in the mission selection
     
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  18. Ericjwg

    Ericjwg GBAtemp Psycho!

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    I was never in the team... :D
    umx text are all plain text.

    open those .mes file with text editor. (do not change the encoding type, unless you want to change the game font too.)
     
    Last edited by Ericjwg, Feb 26, 2018
  19. kamesenin888
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    kamesenin888 GBAtemp Maniac

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    Oct 20, 2007
    I am trying to do it, the thing is that particular part, I change it in the mes but for example the ultra clear are not reflected in game, I have tried everything in some parts of the game to change the text but it wont budge, I remember you posted this image, were you the one that changed the text?
     

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  20. Ericjwg

    Ericjwg GBAtemp Psycho!

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    yes, I did.

    For luma romfs redirect:
    if text updated in update patch, you need to change the path in code.bin to redirect back to game.
     
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