Zelda: Oracle of Past Dev. Team

Discussion in 'NDS - Emulation and Homebrew' started by jeremy506, Jul 23, 2010.

Jul 23, 2010
  1. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru


  2. gumbyx84

    Member gumbyx84 GBAtemp Advanced Fan

    Joined:
    Apr 23, 2010
    Messages:
    512
    Country:
    United States
    What is the game about? Is it part of the Oracle series?
     
  3. CrimzonEyed

    Member CrimzonEyed GBAtemp's Assassin

    Joined:
    Sep 3, 2007
    Messages:
    2,486
    Location:
    The Shadows
    Country:
    Japan
    i could do some game/bug testing and maybe maybe check over some on the music.
     
  4. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    Game testing is currently full everyone.
    Thanks for the support guys!

    EDIT:
    Music would be good. I'm talking about house themes, outside theme ect or custom made.
    Private Message me them please.
     
  5. gumbyx84

    Member gumbyx84 GBAtemp Advanced Fan

    Joined:
    Apr 23, 2010
    Messages:
    512
    Country:
    United States
    What about my question? [​IMG]
     
  6. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    Ah yes, forgot to answer.
    The Oracle is the main item you collect in this project. I thought through long and hard, and I came to this logical explanation. I thought of this before Phantom Hourglass was released, believe it or not!
    The Oracle can travel link in time; You fill it up will Blue Sand, or Magic, to power it. Whilst link goes to temples, the Oracle can be activated. If he is using it, the current temple state will be on the Bottom Screen, and the temple state from 7 years before will be on the top screen. That being said, anything that Link does on the top screen, 7 years before, affects the bottom screen, present time.
     
  7. Langin

    Member Langin GBAtemp's kpop addict

    Joined:
    Jul 29, 2008
    Messages:
    4,637
    Location:
    The Hague
    Country:
    Netherlands
    Am I in the beta test team? did you receive my e-mail?
     
  8. gumbyx84

    Member gumbyx84 GBAtemp Advanced Fan

    Joined:
    Apr 23, 2010
    Messages:
    512
    Country:
    United States
    O_O.....

    Me like better then PH. [​IMG] Would offer my help but just started a new job, so couldn't do much more then beta test and you already filled that slot up. Wish you luck on the project though.
     
  9. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    @ Dark Langin
    Yes, I did.
    Thank you but this job is currently full. I will contact you if I ever need this title in the future.
     
  10. Langin

    Member Langin GBAtemp's kpop addict

    Joined:
    Jul 29, 2008
    Messages:
    4,637
    Location:
    The Hague
    Country:
    Netherlands
    Okay! [​IMG] thanks.
     
  11. willy-wilson

    Newcomer willy-wilson Member

    Joined:
    Jul 8, 2010
    Messages:
    31
    Location:
    Tucson AZ
    Country:
    United States
    that sounds like an amazing idea, quick question are you going to go for full 2d or maybe a half and half like the newer pokemon titles, or even full 3d?
     
  12. gumbyx84

    Member gumbyx84 GBAtemp Advanced Fan

    Joined:
    Apr 23, 2010
    Messages:
    512
    Country:
    United States
    By the screenshot on the game blog, it will be classic 2D using Minish Cap (and maybe custom) sprites.
     
  13. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    It's called 2nd View, that is the PH and ST type of 3D, even Pokemon. I could theoretically interrogate 3D into my future Zelda games through the right software. Donations are highly appreciated so I can pay for them, not that I'm super poor or anything.
    Anyways, custom sprites are here!
    Anju from Majora's Mask, as said in my previous topic:
    [​IMG]
     
  14. willy-wilson

    Newcomer willy-wilson Member

    Joined:
    Jul 8, 2010
    Messages:
    31
    Location:
    Tucson AZ
    Country:
    United States
    well if you do end up going for 3d or the mix of 2d and 3d let me know, i would love to help
     
  15. BobTheJoeBob

    Member BobTheJoeBob The most optimistic person on the temp. :)

    Joined:
    Aug 2, 2009
    Messages:
    1,691
    Location:
    London
    Country:
    United Kingdom
    This game sounds great, smart use of the dual screen. I'm looking forward to it. Unfortunately I can't help with anything as I have no experience programing and all the beta tester places have been filled, I'll be keeping an eye on this though, good luck.
     
  16. coolness

    Banned coolness PSN: Dutch_DarkLord

    Joined:
    Jun 14, 2009
    Messages:
    2,016
    Location:
    Rotterdam Bitches!!
    Country:
    Netherlands
  17. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    I was thinking of adding a 'Subscribe' button my Flowbolt so I email once the beta is out...
     
  18. Wabsta

    Member Wabsta you fight like a dairy farmer

    Joined:
    Apr 25, 2008
    Messages:
    2,485
    Location:
    SCUMM Bar
    Country:
    Netherlands
    Wait, why do you need money for 3D?
    I mean, you can use some opensource 3D software (for actually making the models), and then that nitrosomething to use it on the NDS...
     
  19. jeremy506
    OP

    Member jeremy506 Some dude.

    Joined:
    Oct 26, 2009
    Messages:
    587
    Location:
    America
    Country:
    Nauru
    Because I need to register MilkShape 3D to make animations.
     
  20. jurassicplayer

    Member jurassicplayer Completionist Themer

    Joined:
    Mar 7, 2009
    Messages:
    4,280
    Location:
    Pantsuland
    Country:
    United States
    Why not just use Blender o.0....
     

Share This Page