Homebrew yuzu Nintendo Switch emulator discussion

bunnei

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yuzu Nintendo Switch emulator
January 13, 2018 Update

Hello, Gbatemp! I'd like to announce a new project that I've been working on the past few months!
Making an emulator for the Nintendo Switch is a massive effort, and we’d like to give a huge shout out and thank you to all the folks involved.
Thank you to the Citra team for providing an excellent foundation for this project.
Subv, MerryMage, jroweboy, bunnei, for their work to jump start Switch emulation.
Flame Sage, Selby, Flamboyant Ham, for their work on the website.
Furthermore, we'd like to thank the ReSwitched team, this project would not exist without their excellent work and willingness to share their knowledge: SciresM, Daeken, misson20000, Normmatt, ogniK, hthh.

yuzu is a work-in-progress Nintendo Switch emulator. yuzu is an open-source project, licensed under the GPLv2 (or any later version). yuzu has been designed with portability in mind, with builds available for Windows, Linux, and macOS. The project was started in spring of 2017 by bunnei, one of the original authors of the popular Citra 3DS emulator, to experiment with and research the Nintendo Switch. Due to the similarities between Switch and 3DS, yuzu was developed as a fork of Citra. This means that it uses the same project architecture, and both emulators benefit from shared improvements. During the early months of development, work was done in private, and progress was slow. However, as Switch reverse-engineering and homebrew development became popular, work on yuzu began to take off as well.
We really appreciate the continued support from everyone in the community. We encourage anyone interested to please get involved in our project!

Getting Involved
yuzu has an active community of developers and we welcome any form of contribution. It is always good to get in touch with the developer community first, though. The best way to do this is via our Discord server. We also encourage you to check out the Contributors Guide.
Supporting the Project

Developing an emulator for a modern, complex system like the Nintendo Switch requires significant hard work and dedication from a large team of developers. We will never charge you for yuzu and will always make our source code freely available. We do not make any money from our work, however development has many expenses that are often paid out-of-pocket by our team members, among them​
  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
Your generous donation will go directly toward providing these to our team. Previous donations have already been used to purchase several Switch consoles, games, and host our current web infrastructure! However, our costs will continue as our team grows, our website grows, and we strive to achieve high game compatibility with yuzu.

Donate Now
We will more than gladly accept a donation! In particular, donations of Nintendo Switch Hardware that are firmware 3.0.0 or lower are of particular use to the team.

If you’d like to donate, please contact: [email protected].

Thank you for your support!
 
Last edited by bunnei,

ThoD

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What can it run at this state? Anything commercial, only custom homebrews or even less than that? Impressive though and it's pretty damn soon for one!
 

anhminh

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What can it run at this state? Anything commercial, only custom homebrews or even less than that? Impressive though and it's pretty damn soon for one!
Doubt it could run anything commercial since we doesn't even know how to decrypted one yet.
 

punderino

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What can it run at this state? Anything commercial, only custom homebrews or even less than that? Impressive though and it's pretty damn soon for one!
Doubt it could run anything commercial since we doesn't even know how to decrypted one yet.
(they have dumped games)
868ac33af21cb423be88553062047bfb.png
 

DarthDub

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Quick? Is probably not that hard, maybe lot of recycled assets from wii u, which is recycled of wii, which is recycled of gamecube. The exploit of the system already started so reverse engineering seem like is not a surprise. :blink:
Stop. Switch is ARM-based. Wii U is Power PC. They're completely different. Besides, they would've made a fork of Decaf (CEMU is close-sourced) if that was the case, which it's not.
 

Sonic Angel Knight

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Stop. Switch is ARM-based. Wii U is Power PC. They're completely different. Besides, they would've made a fork of Decaf (CEMU is close-sourced) if that was the case, which it's not.
Switch seems to be a lot different.

MAYBE used a lot of recycled assets. I did not say with absolute certainty and I'm not gonna pretend I know what you talking about. All I pointed out was a trend of recycling stuff from previous systems. If I am unaware this is drastically different then there is more relaxed and less condescending ways to bring it to my attention.
 
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    googling it, it seems that mario 64 is on the service
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    in japan they use the shindou version apparently but in the states and elsewhere they use the original rom
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    From what I've heard about the Expansion Pack, the emulator used has some noticeable input delay and/or lag...would BLJs even be possible?
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    Apparently Nintendo adapted the 3D All-Stars emulator, instead of their old Virtual Console emulator - or, if nothing else, copying what fans have done.
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    from what i can seem to gather there's some issues but nothing dramatic enough to severely impact what you're playing
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    honestly the whole expansion pack confuses me since i thought the nes/snes games were just a neat little bonus
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    do you need friends to play the games online for the switch exapsion pack i know snes and nes do.
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    The note added to it simply said "Lucky Charms?", too.
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    RichardTheKing @ RichardTheKing: The note added to it simply said "Lucky Charms?", too.