- Joined
- Apr 29, 2011
- Messages
- 31,284
- Trophies
- 2
- Age
- 38
- Location
- Dr. Wahwee's castle
- XP
- 18,969
- Country
FYI, you can dump ROMs. I just dumped Super Mario Kart and tested it on SNES9X. It seemed to have some audio issues, but that is prob due to the emulator. Files looked the same in a hex editor. More testing to come to compare them.
1) Find out how large the game you want to dump is
2) Find out where the start of the ROM is: we know this... SNES (and I believe NES?) games start at 10502250
3) Find out where your ROM ends... Google 0x10502250 + 0xYOURROMSIZE for easy calculation
4) TCP Gecko Client -> Tools -> fill in Memory Dumping Start and End
5) Hit Dump
Ex: Super Mario Kart is 512KB, or 0x7FFF0
ROM starts at 0x10502250
ROM ends at 0x10502250 + 0x7FFF0 = 0x10582240
Put 10502250 and 10582240 in and dump it for all 512KB games
Rename to .sfc to load into emulator
For Snes9x, you need to change the API to XAudio2 and audio buffer size to 160 ms or so Just a heads up, and the sampling frequency to around 31850 Hz should help too. That's cool, didn't know that could be done, but I still feel like I've been wasting everyone's time, I don't know for sure, but thanks for that info, man
I assume you loaded the VC game then ran TCP Gecko?