Yes, try to do that with the games that didn't boot previously.Interesting, okay, should I do that to all the JPN to USA ROMs?
Change the header to their JAP counterparts and test them again.
Yes, try to do that with the games that didn't boot previously.Interesting, okay, should I do that to all the JPN to USA ROMs?
Yes, try to do that with the games that didn't boot previously.
Change the header to their JAP counterparts and test them again.
Have you tried injecting Star Fox or Yoshi's Island into one of those games? I know that SMRPG is in fact an eShop game, so maybe that's why? Try using the title ID of that (if you haven't already)I have, but even SA-1 (Super Mario RPG), Cx4 (Mega Man X2 and X3), S-DD1 (Star Ocean) work...heck, none of the games with enhancement chips work via injection, so yes, I've tried Star Fox, but the fact other games with the chips don't work is baffling. Who know how Nintendo coded their emulators, I don't know how until there's some way we can dump and extract Wii U VC wad files.
In fact, I've a list of games I've tested on post 292
Didn't think about that, actually, how would I change the title ID though, though the hex editor as well? I have tried Star Fox and Yoshi's Island, but neither they or any games with enhancement chips (Cx4, SA-1, DSP-1, SuperFX, etc) work at all, and I'm not entirely sure why. Could you explain on how I use the title ID, like changing the header to read the eShop game instead?Have you tried injecting Star Fox or Yoshi's Island into one of those games? I know that SMRPG is in fact an eShop game, so maybe that's why? Try using the title ID of that (if you haven't already)
Edit: Heh, reading is a thing I could possibly do. Although it's still interesting that SMRPG works and it's already a Virtual Console game, I feel like that has a lot to do with it
OMG OMG OMG is there a guide for this? or not yet noob friendly enough yet?
So.. is this somewhere a place that is known?
Try to use an header of a known working game over a game that doesn't work, just for funStar Fox still doesn't work...dammit, maybe it never will, I don't know. *Sigh* Will try other games.
Try to use a header of a known working game over a game that doesn't work, just for fun
Yeah, just for fun, try thatSo, like when I use the Donkey Kong Country or Super Metroid VC as a base, let's say I play a game that works, say for instance Secret of Mana.
000A4F00 7D 53 45 43 52 45 54 20 4F 46 20 4D 41 4E 41 7E }SECRET OF MANA
Take that overwrite Star Fox's header, which is
00007FC0 53 54 41 52 20 46 4F 58 20 20 20 20 20 20 20 20 STAR FOX
00007FD0 20 20 20 20 20 20 13 0A 00 00 01 00 ED 54 12 AB ......iT.<<
I think that's what you meant
SMRPG has the SA1 chip.
I just want to see if enhancement chip games work or not.
I see what you mean, even tho eShop games that have enhancement chips work. injecting other roms with the same enhancement chip dose not... yet
quick question. Do the header-less roms extracted from the packages MD5 match the corresponding cart dumps?
That, I don't know...VC dumps? AFAIK, that hasn't been done yet, unless I missed something. What packages are you talking about?
I mean take the rom from the VC package you are using to inject, remove the header and compare the ROM it to an actual cart dump of the same game.
I believe that ROMs in the Virtual Console are actually wrapped in the executables, so you can't just cherry-pick them out of memoryI mean take the rom from the VC package you are using to inject, remove the header and compare the ROM to an actual cart dump of the same game.