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Hi there guys,
I went to successfully add something i always wanted to the Nintendo 64 emulator for Wii made by @emu_kidid, Wii64 (formely called as Mupen64GC), in its version Wii64 1.3, for have the ability for autolaunch N64 ROMs on Wii64 (on both glN64 and Rice plugins) by using arguments: first argument for the path where is the ROM stored, and the second argument for indicate the ROM file to launch, which makes this compatible with WiiFlow and making your custom Single ROM Loaders for N64 games.
Current version: Wii64 1.3 WiiFlow MOD Beta6 (2022-05-09)
A demostrative (preview video):
The usage of this mod for autolaunch N64 ROMs:
Add this to the meta.xml file of Wii64 and modify the values of the arguments with yours for your game:
For example:
An example of a meta.xml file for usage when you're using my mod of Wii64 1.3 on Rice GFX plugin and with the game GoldenEye 007:
Some images of my Wii64 1.3 WiiFlow MOD Beta4 running the game GoldenEye 007:

This addition was based in @FIX94's work of implementing WiiFlow compatibility as a N64 plugin. Original can be found here: https://github.com/FIX94/Wii64
Also has the most recent fixes of Wii64 in Wii64's code (such the recent fix to the issue of launching ROMs from USB).
Please read about the booping audio issue on 1.3 (applies to Beta4 and above): If you want to use the setting LimitVIs=0 (No VI limit for fix some booping audio issues), please consider using the WiiVC version instead of the normal version. (The WiiVC version will still work on regular Wii console
)
These were compiled using:
Download of this custom mod of Wii64 1.3 by me can be found in attachments (avaliable for original Wii and WiiVC mode, on both glN64 GFX and Rice GFX plugins).
Mirror link: https://www.mediafire.com/folder/t6y2iynb3tlvt/
Also avaliable for download on GitHub: http://github.com/saulfabregwiivc/Wii64/releases
Source code of this fork can be found on GitHub: https://github.com/saulfabregwiivc/Wii64/tree/wii64-wiiflow
Hope you enjoy them!!!
PD: Maybe my friends @RunningSnakes and @Tetsuo Shima want also test this new "plugin" for try to include it temporally in the WiiFlow Plugins Pack, until emu_kidid manages to add this modification on GitHub to main official Wii64. (Look at this pull request: https://github.com/emukidid/Wii64/pull/86)
@SaulFabre



I went to successfully add something i always wanted to the Nintendo 64 emulator for Wii made by @emu_kidid, Wii64 (formely called as Mupen64GC), in its version Wii64 1.3, for have the ability for autolaunch N64 ROMs on Wii64 (on both glN64 and Rice plugins) by using arguments: first argument for the path where is the ROM stored, and the second argument for indicate the ROM file to launch, which makes this compatible with WiiFlow and making your custom Single ROM Loaders for N64 games.
Current version: Wii64 1.3 WiiFlow MOD Beta6 (2022-05-09)
A demostrative (preview video):
The usage of this mod for autolaunch N64 ROMs:
Add this to the meta.xml file of Wii64 and modify the values of the arguments with yours for your game:
Code:
<arguments>
<arg>{device}:/{path_of_ROM}</arg>
<arg>{ROM_file}</arg>
</arguments>
For example:
Code:
<arguments>
<arg>sd:/apps/wii64_singlegame/rom</arg>
<arg>SuperMario64.z64</arg>
</arguments>
An example of a meta.xml file for usage when you're using my mod of Wii64 1.3 on Rice GFX plugin and with the game GoldenEye 007:
Code:
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<app version="1">
<name>GoldenEye 007 N64 Launcher</name>
<author>saulfabreg</author>
<version>BETA 5</version>
<release_date>20220317</release_date>
<short_description>Nintendo 64</short_description>
<long_description>
Wii64 1.3 Rice GFX - WiiFlow MOD by saulfabreg
Game Launcher for GoldenEye 007
</long_description>
<arguments>
<arg>sd:/apps/n64_goldeneye/rom</arg>
<arg>GoldenEye007.z64</arg>
</arguments>
<ahb_access/>
</app>
Some images of my Wii64 1.3 WiiFlow MOD Beta4 running the game GoldenEye 007:





This addition was based in @FIX94's work of implementing WiiFlow compatibility as a N64 plugin. Original can be found here: https://github.com/FIX94/Wii64
Also has the most recent fixes of Wii64 in Wii64's code (such the recent fix to the issue of launching ROMs from USB).
Please read about the booping audio issue on 1.3 (applies to Beta4 and above): If you want to use the setting LimitVIs=0 (No VI limit for fix some booping audio issues), please consider using the WiiVC version instead of the normal version. (The WiiVC version will still work on regular Wii console
These were compiled using:
- devkitPro 3.0.3
- devkitPPC r39 (the same devkitPPC used for compile the original Wii64 1.3)
- libOGC 2.3.1-1
- Custom libfat by @Extrems - https://github.com/extremscorner/libfat
- Prebuilt custom libOGC2 by @emu_kidid (with fixes by @Extrems) - https://github.com/emukidid/libogc
Download of this custom mod of Wii64 1.3 by me can be found in attachments (avaliable for original Wii and WiiVC mode, on both glN64 GFX and Rice GFX plugins).
Mirror link: https://www.mediafire.com/folder/t6y2iynb3tlvt/
Also avaliable for download on GitHub: http://github.com/saulfabregwiivc/Wii64/releases
Source code of this fork can be found on GitHub: https://github.com/saulfabregwiivc/Wii64/tree/wii64-wiiflow
Hope you enjoy them!!!
PD: Maybe my friends @RunningSnakes and @Tetsuo Shima want also test this new "plugin" for try to include it temporally in the WiiFlow Plugins Pack, until emu_kidid manages to add this modification on GitHub to main official Wii64. (Look at this pull request: https://github.com/emukidid/Wii64/pull/86)
@SaulFabre
Attachments
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Wii64_1.3_WiiFlow_support_Beta1-saulfabreg.zip3.1 MB · Views: 139
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Wii64_1.3_WiiFlow_support_Beta2-saulfabreg.zip3.2 MB · Views: 77
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Wii64_1.3_WiiFlow_support_Beta3-saulfabreg.zip3.4 MB · Views: 65
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Wii64_1.3_WiiFlow_support_Beta4-saulfabreg.zip3.4 MB · Views: 58
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Wii64_1.3_WiiFlow_support_Beta5-saulfabreg.zip3.4 MB · Views: 73
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Wii64_1.3_WiiFlow_support_Beta6-saulfabreg.zip3.2 MB · Views: 116
Last edited by SaulFabre,