Do you even know the difference between PKCS#1 and X.509?
Creating custom certificates is not rocket science. Anyone who has a copy of OpenSSL can do it.
Just like how you were
"porting" games to Wii U's PowerPC because they ran on the ARM CPU (which wasn't true). How many games did you end up "porting", anyway?
Creating custom certificates cannot be done on any machine dude. It´s not rocket science like you say. Its an OS-function.No Playstation can do it since they only allow server-based certificates there. Only machines which have this sort of licence/certificate-system can do that.
Only PCs are known to do this.e.g. for Emails. And only if you enable that function. Oh you didn´t know that?
Guess that means you don´t know what functions are either?
Or you simply don´t know how OSes work (i could write my own, and plan allready to create an own OS?
.
Have a nice day, sir.
Hopefully you stop wasting your time here and start programming something useful instead...
Or maybe you start learning how a WiiU actually works? It´s quite telling you didn´t know about the CUSTOM certificates the WiiU-system allows. Nintendo was quite smart, when implementing this. Because no other machine (Exception PCs) have this function.
I want to see your face after march 31th is over and you will no longer be able to connect to Nintendo´s servers from a "PC"...
See? Because THAT is what´s gonna happen.
Only a system with CUSTOM certificates allows your system to be detected by Nintendo-servers without having to update the certificate regularly.
These types of certificates never expire!
But i severely doubt you can program something what i do. You simply cannot handle that.
Btw: I am programming a game allready. From scratch. My game will be called "Total Destruction 2025". It is an RTS.
I started that project 1 year ago allready btw. It is a 100% WiiU game.
Cannot show something useful about it yet though.
Since my game is about being fully programmed in Assembler dude and i have to still fix a lot of things. And as typical with such projects, it takes a lot of time.
These are some data about my game: Final game-size is expected to be ~64 Mbytes max size.
And i doubt you would be able to handle that. It´s not using a Compiler and boom it works. Or just porting some assets and boom there you go. I program everything from scratch.Just like it should be.
Own custom AI-engine. Own sound. Own cheap type of graphics. In the end the goal is to get a completely new type of game.
That´s my goal. Because i can do it.
And unlike others which do 5-10 projects at once, and can´t handle half of that...and no project really ends up being useful my goal is to get something really useful.
You know?
We will see what happens after March 31st. 18 more days dude. 18 days. And then we´ll see if i was right. Or what will happen next. What Nintendo has planned.
And now if you don´t mind. Stop wasting my time by writing useless stuff. Thanks & bye!