Homebrew Wii U Firmware Update 5.5.5 released

godreborn

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afaik, spoofing only allows you to play games online, but you need nnu patcher to get on to the eshop. and, normal updates will still try to install unless you delete the update folder or block via dns or a proxy/router. don't block the urls directly, because two or three of the blocked sites are part of the eshop. you'll get an error if you try signing in to the eshop if you're blocking those sites.
 

taterjoe

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My bad guys I'm actually on version 5.5.3 because 5.5.4 isn't in America so is it safe to update to 5.5.5. Sorry for bugging you guys I just don't want to mess my Wii U up.
 
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I found out, why this update was released, guys!

Remember when Nintendo said they plan to use a new server for future online-gaming? They also seem to want to use this new server for future WiiU-updates/online!

And this simply requires a newer SSL-certificate. Which has to be compatible with their new servers. As well as with WiiU and Switch.

The Good? This means. Online for WiiU will go on for a few more years.

The Bad? If there will be no update coming for 3DS, supporting this new certificate-system/server this means 3DS-online will no longer work once they start switching off the old servers and hop on the new servers! This means, from there on no more 3dS-eshop andno more 3DS online-gaming!

and of course you won´t be able to play online on WiiUs any longer if you don´t install this.

So yeah. They might say "We give you a certain amount of xx days until you HAVE to install this update on WiiU. Or you will no longer be able to play online on your WiiU again. Reason: You don´t have the necessary certificates for our new servers."

Or: The WiiU might still work online on old system but you won´t find any more people there since most have moved on to the new servers.


And i even have theories WHY they decided to ditch 3DS.

It seems 3DS gets no more money from games sold. Or the WiiU simply gets more games sold in eshop and even still via Discs.
See? I bought my last 3DS-games (including online games) 2 years ago. That was in early 2019! I stopped using and actively playing much on 3DS years ago.

But i bought my last WiiU-game in 2021! yes. I still buy WiiU-games now and then in 2020 and even now.

So either the new servers will be compatible with 3DS...meaning the 3DS will get another update in the next 3 months...

Or this means the 3DS-servers will be completely dead once they announce it since they will be switched off. And since the 3DS isn´t compatible with their new servers it won´t get any more support for online. It will simply run out.

And the WiiU simply has the luck to still have more games being sold and thus enough $$$$ being created to allow for running the new servers on WiiU too.

Which might be the reason they created this update at all. Otherwise they clearly never would have created it.


And guys?

Assuming my assumption was right. This would also explain why they didn´t bother to patch any of the exploits. Not because they didn´t find or see them.

No. It is because they still make $$$ out of WiiU-games. So it´s more a "we tolerate it" and thus they didn´t patch it.


Sure. I could also be wrong, and they just brought this update to update the SSL-certificate of the WiiU-server system & make it work for just another few years. Meaning: The WiiU will simply still use the old WiiU-servers in the coming next years.And only the Switch is going to use the new servers.

But i doubt this. That wouldn´t be the "Nintendo-way" of thinking...We all know how Nintendo switches off stuff from time to time. and certain stuff will be kept running, assuming it still makes $$$$.

They switched off the Miiverse. And they switched off many 3DS-online-softwares for chatting allready.

And in all cases it has to do with $$$. No more $$$$ being made.

For this reason they also stopped supporting that "Nintendo Badge Arcade" on 3DS years ago. Since no more $$$ are being created. People stopped buying tings on that software years ago.


No. To me this is a clear way of how Nintendo goes now: WiiU & Switch servers will be combined. 3DS-servers will be ditched next.


So it wouldn´t surprise me hearing next they will call the date, when 3DS-servers will run out.It could be as early as september 2021 as far as i know.


See?

My assumption would also tell why "Mario Maker 1" support runs out.

Simple: Since the SSL Certificate of WiiU runs out on that day (march 31st 2021). They are making themselves ready to hop on new servers after that date...and that date would explain a TON of stuff if that SSL thingy runs out on march 31st!

See? They will stop selling certain games on that date!

Makes perfect sense. Since selling games online also requires certificates!

What if those also expire on march 31st for Switch?


And i bet my left arm and leg:

These new servers will be ARM-based machines.And you CAN make these compatible with WiiU. Assuming you write an appropriate certificate for it. But the 3DS is too old and too slow. So it won´t support this new certificate.


Yeah, just some thoughts of mine.

Just take it with a piece of salt.

But i think this is highly likely how it will go!

See? It all makes perfect sense now.

A lot of stuff will happen on march 31st!

And after all: All SSL-certificates will run out sooner or later!


And when Mario Maker 1 will run out on that day...well: it might be the new servers will NOT be compatible with Mario Maker 1.

And thus they had to make this decision.

But what would you rather have?


No more online-gaming at all? Or just losing SMM1 support for uploading stages?
 
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GerbilSoft

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And i bet my left arm and leg:

These new servers will be ARM-based machines.And you CAN make these compatible with WiiU. Assuming you write an appropriate certificate for it. But the 3DS is too old and too slow. So it won´t support this new certificate.
Come on, man. Whether the servers use x86 or ARM CPUs has jack shit to do with if the server is "compatible" with the Wii U. You know this, everyone here knows this, but yet you continue to spew this garbage that somehow Wii U is "magical" because of PowerPC. (If it's so magical, why did everyone basically drop it in favor of ARM?)

The only change in 5.5.5 was for something with verifying SSL certificates if the issuer certificate isn't available locally. The reason for this isn't known yet, but it has nothing to do with your ranting about servers and SMM1 and online gaming.

And 3DS *can* support new certificates if Nintendo chooses to add them. A certificate isn't that big, so simply adding it to the certificate store isn't very difficult. Not sure how having a "slow" CPU would prevent this from being done.
 
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Come on, man. Whether the servers use x86 or ARM CPUs has jack shit to do with if the server is "compatible" with the Wii U. You know this, everyone here knows this, but yet you continue to spew this garbage that somehow Wii U is "magical" because of PowerPC. (If it's so magical, why did everyone basically drop it in favor of ARM?)

The only change in 5.5.5 was for something with verifying SSL certificates if the issuer certificate isn't available locally. The reason for this isn't known yet, but it has nothing to do with your ranting about servers and SMM1 and online gaming.

And 3DS *can* support new certificates if Nintendo chooses to add them. A certificate isn't that big, so simply adding it to the certificate store isn't very difficult. Not sure how having a "slow" CPU would prevent this from being done.


a) 3DS might be too old to support this new system. Ever thought about this? No of course not. Your`re much in danger of not knowing how stuff like this works i fear. I never said anything about the type of cpu. I said Nintendo simply switches to ARM-servers now. Which is important for them. Since in the past they simply used other systems.

b) 3DS might be fully discontinued because of too few sales of games. See? that´s why i said, i stopped buying 3DS-games years ago. I stopped using 3DS years ago. See above explanation. But i still support WiiU-software in 2021.

To me it looks you didn´t even read my full comment through (reading & thinking before posting!)...

It´s just my theory that Nintendo specifically changed the certificates on WiiU to make it new-server ready.

But 3DS seems to be not getting this. Funny if that´s true.

You "Gerbilsoft" simply don´t know how SSL-ceritificates work. Maybe you should have a look at how certificates work buddy.

I know. I could even write my own, if i wanted to.


Nothing special about it. It`s just some special file with some "signature" in it after all.

Remember "Gerbilsoft"? The WiiU even has a method to create own custom certificates.It´s a special function of the SSL-section of the WiiU`s OS.

As far as i know the 3DS doesn´t have that.

This function might be used by Nintendo now. For creating custom certificates. Instead of relying on a server to get new certificates from time to time (which is how normal cerficates work)...


If the WiiU wouldn´t get this update for new servers, when Nintendo shuts off the old 3DS/WiiU-servers soon enough (e.g. september 2021 or maybe december 2021), it would mean no more WiiU-players at all would be able to go on playing online.


And i hope sincerely for you guys, that you fully understand the consequences of these coming changes.

It seems Nintendo follows what "Minecraft" lately did. Minecraft also uses a completely different server-based authentication-method now.


Btw:

I`m working on making WiiU´s OS faster right now. But i only have theories on how it could be done.

My theory could help to speed up the OS by 10x. However only the picture-loading would be faster in the first step.

In order to speed up other parts, i would have to do a lot more work.

I plan to do this fully on my own, and when i`m finished i will upload a video on Youtube to show.
 
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GerbilSoft

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You "Gerbilsoft" simply don´t know how SSL-ceritificates work. Maybe you should have a look at how certificates work buddy.

I know. I could even write my own, if i wanted to.
Do you even know the difference between PKCS#1 and X.509?

Remember "Gerbilsoft"? The WiiU even has a method to create own custom certificates.It´s a special function of the SSL-section of the WiiU`s OS.

As far as i know the 3DS doesn´t have that.
Creating custom certificates is not rocket science. Anyone who has a copy of OpenSSL can do it.

Btw:

I`m working on making WiiU´s OS faster right now. But i only have theories on how it could be done.

My theory could help to speed up the OS by 10x. However only the picture-loading would be faster in the first step.

In order to speed up other parts, i would have to do a lot more work.

I plan to do this fully on my own, and when i`m finished i will upload a video on Youtube to show.
Just like how you were "porting" games to Wii U's PowerPC because they ran on the ARM CPU (which wasn't true). How many games did you end up "porting", anyway?
 
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Do you even know the difference between PKCS#1 and X.509?


Creating custom certificates is not rocket science. Anyone who has a copy of OpenSSL can do it.


Just like how you were "porting" games to Wii U's PowerPC because they ran on the ARM CPU (which wasn't true). How many games did you end up "porting", anyway?


Creating custom certificates cannot be done on any machine dude. It´s not rocket science like you say. Its an OS-function.No Playstation can do it since they only allow server-based certificates there. Only machines which have this sort of licence/certificate-system can do that.

Only PCs are known to do this.e.g. for Emails. And only if you enable that function. Oh you didn´t know that?

Guess that means you don´t know what functions are either?

Or you simply don´t know how OSes work (i could write my own, and plan allready to create an own OS?
.

Have a nice day, sir.

Hopefully you stop wasting your time here and start programming something useful instead... ;) Or maybe you start learning how a WiiU actually works? It´s quite telling you didn´t know about the CUSTOM certificates the WiiU-system allows. Nintendo was quite smart, when implementing this. Because no other machine (Exception PCs) have this function.


I want to see your face after march 31th is over and you will no longer be able to connect to Nintendo´s servers from a "PC"...

See? Because THAT is what´s gonna happen.

Only a system with CUSTOM certificates allows your system to be detected by Nintendo-servers without having to update the certificate regularly.

These types of certificates never expire!

But i severely doubt you can program something what i do. You simply cannot handle that.

Btw: I am programming a game allready. From scratch. My game will be called "Total Destruction 2025". It is an RTS.

I started that project 1 year ago allready btw. It is a 100% WiiU game.

Cannot show something useful about it yet though.

Since my game is about being fully programmed in Assembler dude and i have to still fix a lot of things. And as typical with such projects, it takes a lot of time.

These are some data about my game: Final game-size is expected to be ~64 Mbytes max size.


And i doubt you would be able to handle that. It´s not using a Compiler and boom it works. Or just porting some assets and boom there you go. I program everything from scratch.Just like it should be.

Own custom AI-engine. Own sound. Own cheap type of graphics. In the end the goal is to get a completely new type of game.

That´s my goal. Because i can do it.


And unlike others which do 5-10 projects at once, and can´t handle half of that...and no project really ends up being useful my goal is to get something really useful.

You know?

We will see what happens after March 31st. 18 more days dude. 18 days. And then we´ll see if i was right. Or what will happen next. What Nintendo has planned.

And now if you don´t mind. Stop wasting my time by writing useless stuff. Thanks & bye!
 
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GerbilSoft

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Creating custom certificates cannot be done on any machine dude. It´s not rocket science like you say. Its an OS-function.No Playstation can do it since they only allow server-based certificates there. Only machines which have this sort of licence/certificate-system can do that.
https://blog.ipswitch.com/how-to-use-openssl-to-generate-certificates
Code:
openssl req -x509 -sha256 -nodes -days 365 -newkey rsa:4096 -keyout private.key -out certificate.crt
Come on, man. This isn't an OS function, either; it's fully self-contained within the OpenSSL binary, so it could be embedded in e.g. a Wii U homebrew title if wanted.

Now if you're referring to generating certificates that are signed by Nintendo, that can't be done on a Wii U either, because that would require Nintendo to distribute their private keys with the Wii U OS, which would be a really moronic idea. All of Nintendo's retail signatures are done with a hardware security module somewhere at NCL in Japan.

Guess that means you don´t know what functions are either?

Or you simply don´t know how OSes work (i could write my own, and plan allready to create an own OS?
Again, all talk, no evidence. Show me a single program you've written. Here's some of mine:
  • rom-properties shell extension
  • GCN MemCard Recover to recover save files from accidentally reformatted GCN memory cards
  • RVT-H Tool for managing RVT-H Reader devkits. Also has wadresign for converting WADs to debug signatures, and nusresign for converting Wii U CDN downloads to debug signatures for installation on CAT-DEV units. I used this to install Meme Run on my CAT-DEV.

I've also contributed to Nintendont, including support for CISO format and part of the functionality needed for Slot B emulation.

About March 31st (not 31th): Prove it.

Regarding your "game": Bullshit. You aren't writing a game, and you're definitely not writing one for Wii U. As of right now, no one on this site believes you're even capable of writing a "Hello World" program for Wii U. Why don't you try to prove us wrong and post a "Hello World" Wii U homebrew, complete with source? Should only take 5-10 minutes if you're such a "master programmer".

And unlike others which do 5-10 projects at once, and can´t handle half of that...and no project really ends up being useful my goal is to get something really useful.
You literally did this on this very forum.
 
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Zeonis

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I thought I read on here, back when 5.5.4 was released, that it patched the browser exploit. I guess that was wrong since now I am reading that all exploits still work on 5.5.4 and 5.5.5.
 
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CrazySquid

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Did you do any modifications to the NAND or anything?
Yeah, I did, I deleted a bunch of apps including Nintendo TVii, Wii U Chat, Safety app, etc. Plus I did edit wara wara plaza with custom messages, although @MikaDubbz did the same and he had no trauble updating (not sure about the first part about deleting the apps)
 
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MikaDubbz

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Yeah, I did, I deleted a bunch of apps including Nintendo TVii, Wii U Chat, Safety app, etc. Plus I did edit wara wara plaza with custom messages, although @MikaDubbz did the same and he had no trauble updating (not sure about the first part about deleting the apps)
No, I did not delete the chat or safety apps (or any NAND apps actually), frankly I'm shocked you did and that everything works as well as it does. I would have been scared that deleting such NAND apps could brick my Wii U. The only NAND change I have is my custom wara wara plaza, which was no issue for the update and stayed as the custom one i installed.

Anyway, this sounds like your issue in updating to the new firmware. You really don't need it though, it adds nothing (at this time anyway, I see that is theorized this update will maintain Wii U online experiences after Nintendo changes their servers). But maybe if you could get those apps back on your nand via ftpiiu you could then update? But I'd be wary of that potentially bricking too. Probably best to just follow the tutorial to remove the update notification if you haven't already.
 
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