This particular subsection of game developers created some of the best experiences on PS2/PSP, yet haven't found their way onto the Vita.
A great example for what I'm talking about is Pursuit Force on PSP. BigBig made such a fantastic game here (with only one sequel), yet Sony went and shut them down (does someone know why this happened?)
Even if we ignore all the PSP studios that Sony either closed or moved to the PS4, where are all the third party studios now? All we get (especially from the West), is two man indie studios making 8 bit styled games. That's all nice and good, but the slightly larger studios don't seem to want to contribute to the library, which I don't understand.
Is it because they won't make their money back, which is understandable, but surely there are enough Vita users for them to make a profit, right? Unless, Sony would've discontinued the console already.
A great example for what I'm talking about is Pursuit Force on PSP. BigBig made such a fantastic game here (with only one sequel), yet Sony went and shut them down (does someone know why this happened?)
Even if we ignore all the PSP studios that Sony either closed or moved to the PS4, where are all the third party studios now? All we get (especially from the West), is two man indie studios making 8 bit styled games. That's all nice and good, but the slightly larger studios don't seem to want to contribute to the library, which I don't understand.
Is it because they won't make their money back, which is understandable, but surely there are enough Vita users for them to make a profit, right? Unless, Sony would've discontinued the console already.