Homebrew Was Ninjhax 3.0 cancelled or something?

Halvorsen

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A while ago smea said some things about some stuff being included in his next Ninjhax release, and this was a long while ago.
Basically, there hasn't been a new ninjhax since 2.7, so was Ninjhax 3.0 cancelled or overshadowed just like TDVS?
 

Ricken

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XMxzATe.png

2 weeks ago from today
 

Kioku

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that's about ninjhax on 11.0, not ninjhax 3.0
Also Ninjhax. Doesn't have to directly mention 3.0....

--------------------- MERGED ---------------------------

Just curious, what else do you need from Ninjhax? At this point, I think all of the must-have features are already present.
Built in capture software! Wait...
 

Swiftloke

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We still don't have update code.bin replacing through hans.
Because with romfs and code replacement we'd probably get that much closer to userland piracy. We wouldn't want that, now would we?
I actually went on #cakey a while back asking about that. It turns out that it does need kernel access to change the code.bin loaded. To paraphrase:
"So pretty much, a Loadiine-esque setup wouldn't work because the 3DS handles that stuff on a much lower level than the Wii U."
For those of you who don't know, Loadiine boots up a game to fool the IOSU, then quietly replaces what the PPC is running with another game. I proposed a similar scenario for the 3DS, and that's why it wouldn't work.
 

CeeDee

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I actually went on #cakey a while back asking about that. It turns out that it does need kernel access to change the code.bin loaded. To paraphrase:
"So pretty much, a Loadiine-esque setup wouldn't work because the 3DS handles that stuff on a much lower level than the Wii U."
For those of you who don't know, Loadiine boots up a game to fool the IOSU, then quietly replaces what the PPC is running with another game. I proposed a similar scenario for the 3DS, and that's why it wouldn't work.
Well, there goes a conspiracy theory blog post about antipiracy devs hiding piracy from userland... :P

Then why was it given as an option in HANS?
 
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