Hi. I'm trying to hack Phoenix Wright Justice for all to make it play some music from the first game. I have the sound data.sdat file already using dsbuff. Where do I go from there?
You didn't get the second and the last part of the message.
A quick search on google or in the forum (link below the pic), should give you all the info you need.
You didn't get the second and the last part of the message.
A quick search on google or in the forum (link below the pic), should give you all the info you need.
those two alone should do you some good.
find the sounds you want to edit in the sdat you want to change. find the sounds you want from the other sdat - then export them.
see if you can import them without trouble into the first sdat. (this may involve re-pointing). If you need a guide to pointers then you are going to have to search for it yourself. honestly these links i got from google. I don't get how you could have missed them... they were the 3 and 5 ones on my search.
if you don't understand what they are saying or what i mean post again.
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I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)