Sonic 1 and 2 (2013) for the Nintendo Switch

Sonic 1 and 2 (2013) for the Nintendo Switch

icon_s1.jpg
icon_s2.jpg


Told ya a second port of CD had a purpose... totally.

This port is based off of Rubberduckycooly's decompilation.

If you run into any issues, please check the source repository first; most of the known issues are not exclusive to this port. (Including the lack of a proper title screen.)
Download
https://github.com/heyjoeway/Sonic-1-2-2013-Decompilation/blob/main/README.md
 
Last edited by Deleted member 418227,

Shrinefox

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Ok, is there a forwarder for those decompilations just like GTA 3 have? Would be nice to have menu icons for those.

Sure, try these.

EDIT: now that I’ve gotten a chance to play them I really like it, just wish there was a way to access the sound test or debug menu, unless I’m not seeing the config options for those

EDIT 2: tried the dev menu, but controls don’t work there at all
 
Last edited by Shrinefox,
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Bilarious

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What contribution? Only contributions for decomplication were from Rubberduckycooly/MGRich/cuckydev. Adding a Makefile doesn't mean he is contributing anything. (And that process was already done by blake and posted to the main project already, making this fork completely useless). This fork doesn't even support analog, blake's does.

github(dotcom)/Rubberduckycooly/Sonic-1-2-2013-Decompilation/commits/main



It is disrespectful for the people who took time to actually decompile the project to only have someone else come and add something to it and release their own builds without contributing back to the original project. This kind of behavior makes the actual developers who puts time and effort in decompiling this project to just leave.

REMINDER: It was blake and not the author of this post to add support for the NX build in the original repo.

github(dotcom)/Rubberduckycooly/Sonic-1-2-2013-Decompilation/pull/32
What contribution? Only contributions for decomplication were from Rubberduckycooly/MGRich/cuckydev. Adding a Makefile doesn't mean he is contributing anything. (And that process was already done by blake and posted to the main project already, making this fork completely useless). This fork doesn't even support analog, blake's does.

github(dotcom)/Rubberduckycooly/Sonic-1-2-2013-Decompilation/commits/main



It is disrespectful for the people who took time to actually decompile the project to only have someone else come and add something to it and release their own builds without contributing back to the original project. This kind of behavior makes the actual developers who puts time and effort in decompiling this project to just leave.

REMINDER: It was blake and not the author of this post to add support for the NX build in the original repo.

github(dotcom)/Rubberduckycooly/Sonic-1-2-2013-Decompilation/pull/32
If it's not too much trouble, could you help me out with compiling the .nro files for S1 and S2 on Switch? I'd really love to play with analog support but I have no experience when it comes to makefiles and whatnot. I'm at a complete loss aha..
 

Billy Acuña

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That doesn't matter, it's the almost the exact same thing that the originals
Having true 16:9 instead of 4:3 is a big improvement to me. It is fine if you consider it "no sense" but you are clearly not speaking for everyone.
Also it is well-known that Christian Whitehead's version is the best version of the 3 games (Sonic 1, 2 and CD).
 
Last edited by Billy Acuña,

Rahkeesh

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The audio is also freshly recorded from higher quality sound chips than were in the Genesis, the new engine took care of a bunch of physics bugs in the originals (especially lots of sudden stops when holding down to remain spinning at high speeds), and all the special stages run silky smooth in a way that was impossible on original hardware. Plus there's zero emulation lag because there is no emulation.
 

Darksabre72

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Last edited by Darksabre72,

Rahkeesh

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I'm getting a brief dropouts of the emerald hill music, anyone else having this issue? Using the android data, haven't touched any settings.
 

hypnnos

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How do I start the game? Can´t find a place on the touch screen to work as the OK button, and the only button working on the joycons is the A button, which makes the game exit.
 
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ottos1989

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So i noticed JITS started hosting Sonic 1 & 2, but why hasn't a nsp version of Sonic CD been uploaded yet? Anyone have a link?
 

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