1. blawar

    blawar Developer
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    Yes, there is a forwarder floating around.
     
  2. Rahkeesh

    Rahkeesh GBAtemp Advanced Maniac
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    Sega never allowed Whitehead to do 3, so there's nothing from his engine to work with. Meanwhile Angel Island Revisited is a completely different engine.
     
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  3. HellaJvke

    HellaJvke GBAtemp Regular
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    for real!!! gawd it today earlier
     
  4. Shrinefox

    Shrinefox Persona Modder
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    Sure, try these.

    EDIT: now that I’ve gotten a chance to play them I really like it, just wish there was a way to access the sound test or debug menu, unless I’m not seeing the config options for those

    EDIT 2: tried the dev menu, but controls don’t work there at all
     
    Last edited by Shrinefox, Jan 20, 2021
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  5. Bilarious

    Bilarious Newbie
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    If it's not too much trouble, could you help me out with compiling the .nro files for S1 and S2 on Switch? I'd really love to play with analog support but I have no experience when it comes to makefiles and whatnot. I'm at a complete loss aha..
     
  6. Agusto101

    Agusto101 GBAtemp Fan
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    That doesn't matter, it's the almost the exact same thing that the originals
     
  7. Billy Acuña

    Billy Acuña GBAtemp Psycho!
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    Having true 16:9 instead of 4:3 is a big improvement to me. It is fine if you consider it "no sense" but you are clearly not speaking for everyone.
    Also it is well-known that Christian Whitehead's version is the best version of the 3 games (Sonic 1, 2 and CD).
     
    Last edited by Billy Acuña, Jan 20, 2021
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  8. mathew77

    mathew77 Lovin' life.
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    Speak for yourself.
     
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  9. Rahkeesh

    Rahkeesh GBAtemp Advanced Maniac
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    The audio is also freshly recorded from higher quality sound chips than were in the Genesis, the new engine took care of a bunch of physics bugs in the originals (especially lots of sudden stops when holding down to remain spinning at high speeds), and all the special stages run silky smooth in a way that was impossible on original hardware. Plus there's zero emulation lag because there is no emulation.
     
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  10. Scott_pilgrim

    Scott_pilgrim Nyan-binary
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    *has ptsd*
     
  11. Darksabre72

    Darksabre72 Blue Falcon
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    an update i saw on this person twitter:



    oh and the file type:

    Finally Released (beta so far):https://s3airswitch.jojudge.com/
     
    Last edited by Darksabre72, Jan 22, 2021
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  12. jesus96

    jesus96 Pinkboi
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  13. 0-volt

    0-volt Member
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    Tested and worked.
    Its a stupid but, if posible to access a soundtrack and play special stage 8 (Sonic 2) and/or debug mode? A future update of course.
     
  14. Rahkeesh

    Rahkeesh GBAtemp Advanced Maniac
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    I'm getting a brief dropouts of the emerald hill music, anyone else having this issue? Using the android data, haven't touched any settings.
     
  15. hypnnos

    hypnnos Newbie
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    How do I start the game? Can´t find a place on the touch screen to work as the OK button, and the only button working on the joycons is the A button, which makes the game exit.
     
    Last edited by hypnnos, Jan 21, 2021
  16. mathew77

    mathew77 Lovin' life.
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    Awww, can't wait for the new Sonic 3 A.I.R. B-)
     
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  17. SonicFan214

    SonicFan214 Member
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    Nice! Would it be possible to port these games to 3DS too?
     
  18. ottos1989

    ottos1989 Member
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    So i noticed JITS started hosting Sonic 1 & 2, but why hasn't a nsp version of Sonic CD been uploaded yet? Anyone have a link?
     
  19. heyheyitsjoeway

    OP heyheyitsjoeway Member
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    Are those shipped with assets? If so, please keep the piracy crap out of the thread. I don't do NSPs. And ask blawar.
     
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  20. Darksabre72

    Darksabre72 Blue Falcon
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    mathew77, banjo2 and Scott_pilgrim like this.
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