Save issues

Discussion in 'GBA - Flashing Hardware and Software' started by RegulisOnii, Jan 1, 2008.

Jan 1, 2008

Save issues by RegulisOnii at 4:21 PM (1,148 Views / 0 Likes) 3 replies

  1. RegulisOnii
    OP

    Newcomer RegulisOnii Member

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    So I got the EZ IV. I'm wanting to take the save off of my FF V cart to put it on the 3in1 for when I want to play it on the DS. I rip the save but when I load it in the 3in1 it shows up as 128KB, but doesn't seem to have any data; ie my save isn't in it.

    What software should I be using? I'm using EEPINATOR. Is that the wrong choice?
     
  2. Destructobot

    Member Destructobot Crave the Hammer

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    Try it again with Eepinator, but this time dump the save twice. The second file should actually have the save data in it. This seems to be required to actually get a save from a GBA game with Eepinator.
     
  3. RegulisOnii
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    Newcomer RegulisOnii Member

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    Okay, the save works, but it's being written as 64KB. It needs to be 128KB for it to work.
     
  4. Destructobot

    Member Destructobot Crave the Hammer

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    The file just needs to be padded to the correct size.

    If you're using Windows you can use this little utility I wrote: http://gbatemp.net/index.php?download=1354

    If you're not using Windows, or if you can't/don't want to use that utility, you can use a hex editor. Open the file in the hex editor, copy the entire file, and paste it onto the end of itself.
     

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