The cheat plugin will still work but it does not randomise anything. If you want the game randomised then you'll have to download a Rom hack of sorts.Anyone know if this will work for Supernova Sun to randomize encounters? (only "cheat" I need)
The cheat plugin will still work but it does not randomise anything. If you want the game randomised then you'll have to download a Rom hack of sorts.Anyone know if this will work for Supernova Sun to randomize encounters? (only "cheat" I need)
Oh crap, I am so sorry. Yes, the code is already added in the latest version, I just haven't pushed an update yet because there's another code I'm working on that I wanted to include in this update too.Hey @AnalogMan , I did some more testing with the values posted here and I was just being derpy about the adding the max 0x63 and 0xFF values. I know the beans aren't a highly requested feature (I didn't come across anyone else asking for it), but do you have what you need to add it to the next update if you so choose? Cheers and nice work with the Luma direct plugin!
As I said above, I haven't pushed the update yet. But when I do you'll find it in the Items folder.just wondering what option to use for the poke beans?
first of all thank you this plugin is amazing, but I do have one question. The wormhole adjustments are amazing and when it comes to legendaries I can set shinning chance percentages and it works every time, but does not work on the common mons in any color or rarity. Is this a know issue, and if so is there a fix? I try everything and no matter what the shiny does not work on the commons in the worm holes.
It's a work in progress right now.I dont know if it is possible but could there be a way to view opponent stats during battle, (name, moves, EV/IV spreads, nature, etc.) and toggle through that. Similar to how SuMoCheatMenu had.
I'm working on making it more stable but so far this seems to work:@AnalogMan
I cant seem to get the wormhole level/color cheat to work. When do i need to activate it? Is there some trick to it?
Not really, clothes are loaded as separate textures that get combined into a whole while the riding outfit is one texture. Due to the differences in how that model is loaded you can't just do a straight swap. You'd have the replace the rider model with a custom model made from the combinations of the clothing you want.Joined just to deeply thank you for this plugin its brought new life to my game!
I was wondering is there anyway to stay in your chosen clothes? i hate hate hate the riding/swimming gear and think they are awful.
If you're talking about Nanquita's Luma mod, you can disable the plugin loader in Rosalina before starting the game.How to disale this Framework or disable the plugin loader? I mean, there is a way to turn ON/OFF that for playing USUM without the plugins injected?
(sorry for bad english :S)
I tried to do so but the game start injected however...If you're talking about Nanquita's Luma mod, you can disable the plugin loader in Rosalina before starting the game.
Not really, clothes are loaded as separate textures that get combined into a whole while the riding outfit is one texture. Due to the differences in how that model is loaded you can't just do a straight swap. You'd have the replace the rider model with a custom model made from the combinations of the clothing you want.
That's not the right location is why. Also it's not my Luma 9.0, it's Nanquitas'I have o2Ds. I copied your Luma 9.0 and USMF .plg renamed it to plugin.plg. also the image files (2) I rebooted my 2DS went into USM game and pressed "Select" and nothing happens even XY nothing happens no cheat menu comes up. Yes i have the correct plugin version set in /plugin/00040000001B5100/ so how do i get this to work. I'm on 1.1 USM.
It's a work in progress right now.
Correct, this is a luma mod or fork made by Nanquitas to add plugin loading functionality to Luma. So far it still has the same set backs as NTR does, which includes being unable to open the Home menu and being unable to start another game without restarting first. If you'd like instructions on the other features of the plugin, see the manual for CTRPF, don't ask here: here (pdf)Hi, okay was my bad. You are correct i had wrong folder (should pay attention more.) Your plugin is working for me now, just got max money. So this boot.firm (Luma 9.0) is not the official one from the github is it a moded one? Also, when i press "menu button" to go back to system menu i get an error crash. Process ID 15, Process name menu. How do i scan for my own codes i don't see an option for this.
Untested, though I don't see why not, the mod doesn't alter much in running memory.Can it be able to view stats from ROM hacks, like Supernova Sun and Penumbra Moon? Thanks for replying.
Correct, this is a luma mod or fork made by Nanquitas to add plugin loading functionality to Luma. So far it still has the same set backs as NTR does, which includes being unable to open the Home menu and being unable to start another game without restarting first. If you'd like instructions on the other features of the plugin, see the manual for CTRPF, don't ask here: here (pdf)
Untested, though I don't see why not, the mod doesn't alter much in running memory.