[release] Katawa Shoujo

avdr

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the communities that live to see reddit dead should really start thinking about where they want to go instead

Vita means life
and KS means love

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This is part of Katawa Shoujo r7, a comprehensive remaster of the game; information about the features and changes in it can be found in the master post.

This version functions identically to the PC release, and all expansion content is available as well, except for the following limitations:

  • No FMV support. Only Tom Rothamel could ever fix this.
    The videos are provided separately; extract them to a folder of choice and view them with a standalone video player. I recommend this one.
  • No self-voicing, as the Vita doesn't have a TTS engine.
  • In its current iteration, the Vita is not powerful enough to render transforms and transitions at the same time. A lot of work has been put into mitigating this, but there are a few spots in the game with inavoidable lag left.

In addition, Ren'Py 7 was not really designed to work on 180 megabytes of RAM, so a few tricks needed to be implemented:

  • The language files are separated out into their own modules. To change the language, download the respective archive and replace `base-lang.rpa` and `base-script.rpa` in the `/game` directory with the language of your choosing. Loading more than one language pack is not advised, but saving the game in one language and loading it after changing the language files will work.
    The .vpk comes bundled with the English version.
  • Likewise, any loaded expansions will add to the RAM burden, and for the most demanding ones the amount left is not enough; this is why `base-script.rpa` is separated out. Moving it outside the `/game` directory will unload the main game's script from memory, and allow those expansions to be played with no issues. Don't forget to place it back after finishing.
  • Even still, the amount of memory errors seems to increase dramatically with the size of the persistent file, to the point that 100%ing the game on a single file would've not been possible. The vast majority of this file is information about what text you've seen, so you have two options:
    • Flush this data automatically at each save, and not record what text you've seen. (This option and, consequently, "Skip unread text" are on by default, as the prospect of someone not reading these instructions and having their game slowly become unplayable is frightening.)
    • Flush this data manually, if recording seen text is something you require for completion. You'll need to do it about once per route.
    The controls for these options are located on the "Accessibility options" screen.

The game will still eventually run out of memory, but it'll happen at rare enough intervals as to not be a hindrance to a pleasant reading experience.

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Oh, and Katawa Crash is available too. As a standalone application, of course.

Download Link: Katawa Shoujo r7
 

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