Hardware Homebrew Japanese Wii U won’t play injected US/English Wii & GCN games. Any workaround?

TheDerpyDolphin

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My friend recently bought a Japanese Wii U for fairly cheap and had me install Aroma on it. Thanks to Aroma he is able to download and play the American versions of Wii U games from NUSspli, but when trying to play a game that uses the “Wii Virtual Console” (Wii and GameCube injects) the console acts as if it is booting into the vWii as normal with a black screen, then reboots back into Wii U mode. This even occurs on official Wii Virtual Console games (US region downloaded from NUSspli) like Metroid Prime Trilogy and Zelda: Skyward Sword. Interestingly enough, the only injections that did work were the overclocked Wii64 and WiiStation forwarders.

I have an American Wii U that has a few injected Japanese Wii and GameCube games on it and they work just fine, so is this just a weird quirk of Japanese Wii Us? I don’t think Aroma is to blame because I installed Tiramisu on his console just to see if that was the problem and got similar results. Does anyone know of a fix/workaround? (besides using WiiFlow/USB Loader GX, as my friend would prefer not to buy another hard drive/bigger SD card for the vWii)
 

neverendsDull

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First thought is try another injection, if you use TeconMoon's WiiVC Injector for injection, then try UWUVCI AIO.
But you mentioned even official VC fails to launch...
So is vWii of this console hacked also? Can you enter vWii mode and play games using some USB loader?
 

TheDerpyDolphin

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First thought is try another injection, if you use TeconMoon's WiiVC Injector for injection, then try UWUVCI AIO.
But you mentioned even official VC fails to launch...
So is vWii of this console hacked also? Can you enter vWii mode and play games using some USB loader?
The vWii has been hacked so it can run homebrew. He is currently using WiiFlow to play Wii games from his SD card which works fine, but he said he would much rather prefer to have all of his games available from the Wii U Menu as well as storing them on the much larger Wii U formatted USB drive.
 

TheDerpyDolphin

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Maybe try rehack vWii using newest guide steps and see if anything changes.
It was hacked just last month so the guide should be the same, but I will try just in case I messed something up. I don’t know when I’ll see him next but I’ll report back when I have a chance to work on it.

Edit: Restored and remodded the vWii and got the same results. He’s looking into saving up for a new hard drive for USB Loader GX instead.
 
Last edited by TheDerpyDolphin,

Zeox-gamer

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Easy to change your Vwii region to USA
to use the GCN injects you don't need to do this just configure the nintendont to run with the bios create the nin.cfg and leave it on the sd now with the nintendont on your sd in apps you will be able to play the gamecube injects perfectly

Now for Wii games you will have to change the region of the Vwii, anything call me and I'll help you, I've already done this on mine, I have a Vwii nand from 3 different regions
My Wii U is also Japanese, just like yours and I already found all the solutions
 

Zeox-gamer

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My friend recently bought a Japanese Wii U for fairly cheap and had me install Aroma on it. Thanks to Aroma he is able to download and play the American versions of Wii U games from NUSspli, but when trying to play a game that uses the “Wii Virtual Console” (Wii and GameCube injects) the console acts as if it is booting into the vWii as normal with a black screen, then reboots back into Wii U mode. This even occurs on official Wii Virtual Console games (US region downloaded from NUSspli) like Metroid Prime Trilogy and Zelda: Skyward Sword. Interestingly enough, the only injections that did work were the overclocked Wii64 and WiiStation forwarders.

I have an American Wii U that has a few injected Japanese Wii and GameCube games on it and they work just fine, so is this just a weird quirk of Japanese Wii Us? I don’t think Aroma is to blame because I installed Tiramisu on his console just to see if that was the problem and got similar results. Does anyone know of a fix/workaround? (besides using WiiFlow/USB Loader GX, as my friend would prefer not to buy another hard drive/bigger SD card for the vWii)
It's easy, there are three methods you can do, let's get started.

method 1

open your Wii game with wiiscrubber 1.4 extract the main.dol file from your game and drag it to the wglp v2 program select option 3 and choose the game language by doing this patch you will use wiiscruuber again to be able to replace the main original .dol so you modified it so the game will open because the patch will detect the language in the game and not through the Vwii nand, making the game in NTSC open by detecting the language it contains

method 2:

dump your vwii nand slccmpt.bin and use files extracted from an american vwii nand and use vwii restore to erase all your vwii nand and install the american vwii nand this will also work, your vwii will have the same american compatibility and you can use the 1st method for running games from other regions, of course.

method 3:

modd your vwii with the homebrew channel and install the cios vwii 249 based on 56 then 250 based on 57 then 251 based on 58 now you will be able to use the usb loader gx to load wii games onto an external hard drive or sd via your vwii.

Tell me which method do you think is most practical?

There my wiiu is also Japanese like yours and I used method 2 and I have nand vwii from all regions and I can help you.
 

TheDerpyDolphin

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It's easy, there are three methods you can do, let's get started.

method 1

open your Wii game with wiiscrubber 1.4 extract the main.dol file from your game and drag it to the wglp v2 program select option 3 and choose the game language by doing this patch you will use wiiscruuber again to be able to replace the main original .dol so you modified it so the game will open because the patch will detect the language in the game and not through the Vwii nand, making the game in NTSC open by detecting the language it contains

method 2:

dump your vwii nand slccmpt.bin and use files extracted from an american vwii nand and use vwii restore to erase all your vwii nand and install the american vwii nand this will also work, your vwii will have the same american compatibility and you can use the 1st method for running games from other regions, of course.

method 3:

modd your vwii with the homebrew channel and install the cios vwii 249 based on 56 then 250 based on 57 then 251 based on 58 now you will be able to use the usb loader gx to load wii games onto an external hard drive or sd via your vwii.

Tell me which method do you think is most practical?

There my wiiu is also Japanese like yours and I used method 2 and I have nand vwii from all regions and I can help you.
I believe I already did method 3 when I was setting his vWii up, but I can check/redo it again next time I have access to his console. Method 2 seems interesting and I’ll probably try that if method 3 still doesn’t work. I’ll check in when I have results
Post automatically merged:

IIRC, you wont be able due to the english pack not being official inside the wii u in jap region
That totally slipped my mind. We ran into that problem when trying to play a US disc on it through Priiloader, where the game worked fine but all the text was either corrupted or replaced with error messages (Except for Metroid Prime Corruption, ironically, which worked perfectly fine in English). Guess it would probably be the same for digital games too. Does anyone know of any way to add the English pack (or replace the Japanese one)? Or will replacing the slccmpt.bin fix this issue too?
 
Last edited by TheDerpyDolphin,

Zeox-gamer

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I believe I already did method 3 when I was setting his vWii up, but I can check/redo it again next time I have access to his console. Method 2 seems interesting and I’ll probably try that if method 3 still doesn’t work. I’ll check in when I have results
Post automatically merged:


That totally slipped my mind. We ran into that problem when trying to play a US disc on it through Priiloader, where the game worked fine but all the text was either corrupted or replaced with error messages (Except for Metroid Prime Corruption, ironically, which worked perfectly fine in English). Guess it would probably be the same for digital games too. Does anyone know of any way to add the English pack (or replace the Japanese one)? Or will replacing the slccmpt.bin fix this issue too?
use the wii scrubber 1.4 to open your iso game and extract main.dol file and patched with program wglp v2 to force linguage game to iso this fixed this problem use my method 1 above friend.
 

Execute

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I believe I already did method 3 when I was setting his vWii up, but I can check/redo it again next time I have access to his console. Method 2 seems interesting and I’ll probably try that if method 3 still doesn’t work. I’ll check in when I have results
Post automatically merged:


That totally slipped my mind. We ran into that problem when trying to play a US disc on it through Priiloader, where the game worked fine but all the text was either corrupted or replaced with error messages (Except for Metroid Prime Corruption, ironically, which worked perfectly fine in English). Guess it would probably be the same for digital games too. Does anyone know of any way to add the English pack (or replace the Japanese one)? Or will replacing the slccmpt.bin fix this issue too?
You could FTP into your Wii U and install an language modification pack - If that isnt what you wanted it could help with the vWii because it adds unofficial english packs.
 
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prodstarkk

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My friend recently bought a Japanese Wii U for fairly cheap and had me install Aroma on it. Thanks to Aroma he is able to download and play the American versions of Wii U games from NUSspli, but when trying to play a game that uses the “Wii Virtual Console” (Wii and GameCube injects) the console acts as if it is booting into the vWii as normal with a black screen, then reboots back into Wii U mode. This even occurs on official Wii Virtual Console games (US region downloaded from NUSspli) like Metroid Prime Trilogy and Zelda: Skyward Sword. Interestingly enough, the only injections that did work were the overclocked Wii64 and WiiStation forwarders.

I have an American Wii U that has a few injected Japanese Wii and GameCube games on it and they work just fine, so is this just a weird quirk of Japanese Wii Us? I don’t think Aroma is to blame because I installed Tiramisu on his console just to see if that was the problem and got similar results. Does anyone know of a fix/workaround? (besides using WiiFlow/USB Loader GX, as my friend would prefer not to buy another hard drive/bigger SD card for the vWii)
having the exact same problem here, did you solve it with the replies here?
 

prodstarkk

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No we haven’t solved the problem yet. My friend actually bricked his vWii trying to region change it a few months ago. Last time I saw him he said that he was saving up for a used USA Wii U instead and just starting over.
really? rn im looking into region changing the vwii using a settings.txt edit software , altough this only messes with the game/video portion of the region change, not really a full region change from what i understand but i think it should fix my problem (uploaded it here a couple of hours ago)
Post automatically merged:

really? rn im looking into region changing the vwii using a settings.txt edit software , altough this only messes with the game/video portion of the region change, not really a full region change from what i understand but i think it should fix my problem (uploaded it here a couple of hours ago)
update: did it, all that changed is the warning menu being in english instead of japanese, but still no luck.
i honestly think i'll just buy an american wii and play wii that way, although some games work perfectly fine on the wii u
Post automatically merged:

No we haven’t solved the problem yet. My friend actually bricked his vWii trying to region change it a few months ago. Last time I saw him he said that he was saving up for a used USA Wii U instead and just starting over.
i think i will very carefully region swap the nand for the vWii, since it seems like the only way i can make games like donkey kong country returns display actual text, I've tried everything from changing the settings.txt of the vWii nand, to ULGX settings, to different dumps, the only way i see it fully working is by backing up the vWii nand to the cloud and replacing it with an american vWii nand like Zeox-Gamer suggested, i truly hope it'll work because i do not want to get a different wii for wii games, I'd much rather have one machine for everything, I'll try to update you in a couple hours an see if it works
Post automatically merged:

really? rn im looking into region changing the vwii using a settings.txt edit software , altough this only messes with the game/video portion of the region change, not really a full region change from what i understand but i think it should fix my problem (uploaded it here a couple of hours ago)
Post automatically merged:


update: did it, all that changed is the warning menu being in english instead of japanese, but still no luck.
i honestly think i'll just buy an american wii and play wii that way, although some games work perfectly fine on the wii u
Post automatically merged:


i think i will very carefully region swap the nand for the vWii, since it seems like the only way i can make games like donkey kong country returns display actual text, I've tried everything from changing the settings.txt of the vWii nand, to ULGX settings, to different dumps, the only way i see it fully working is by backing up the vWii nand to the cloud and replacing it with an american vWii nand like Zeox-Gamer suggested, i truly hope it'll work because i do not want to get a different wii for wii games, I'd much rather have one machine for everything, I'll try to update you in a couple hours an see if it works
yup, everything works now just as intended, i just downloaded an ntsc nand setting.txt file from archive org and did an ftp
 
Last edited by prodstarkk,

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