No it won't fail, because the CIAs you are created with GroovyCIA will be the same as with FunkyCIA2. The ticket will be also legit (like FunkyCIA2, GroovyCIA) if you download it with FunkeyCIA.
@cearp correct me if i'm wrong
EDIT: You won't find the v1.1 anymore on the eshop when v1.2 is out.
ooh not LEGIT
![wink ;) ;)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
the ticket is not legit, it won't work without hax, but the title key is correct and won't interfere with eshop.
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@cearp I got that now. Only I can check the console ID. But is this one hundred percent save? What console ID will legit CIAs have when installed to the system?
'universal' content, like system titles and preinstalled cias, that have the same ticket for everyone, the conole,id is 00000000.
it is safe, we cannot install a cia with a console id in, so the tickets with a non blank console id have to be legit.
it's a way i used to verify a ticket without checking the actual signature lol, that's trickier!
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@cearp I don't care about system stuff, but legit CIA titlekeys are valid, too!
yes i know, but unless you verify the actual signature, it is worth the loss.
we can calculate them separately.
remeber, the content on the preinstalled cias have the same title key and thr same game, but bought from eshop.
we will get the key eventually. or just get it manually from the db, with the old tools.