Emulation [RELEASE] Cemu - Wii U emulator

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JOHN30011887

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Thanks @Slashㅤ
i noticed on github, i bookmarked that great page, its still slightly there between zoom in and out on lava levels as you see the pixelation for a split second like with the cart levels but its alot better now as its not staying low res so thanks again for your hard work :)

Yeah game seems to be annoying, one thing gets fixed but then something else breaks but you have done amazing job, i dont even know where id start to try fix these issues

I dread to think how this will be when we have more games working

I was thinking with the resolution issue between zooms, maybe when/if aa is added to cemu as its only for a split sec we wont notice it
 
Last edited by JOHN30011887,

Slashㅤ

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All of the resolutions around 720p should be taken care of as of this update. Jesus christ.

Edit: ..Seriously, Nintendo?
unknown.png
 
Last edited by Slashㅤ,
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Harry stenckman

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As i always do: im leaving a youtube video with english/spanish subs included showing Xenoblade Chronicles X on CEMU 1.7.0 at 1080p and +-30fps (GTX 750 ti); Hope you like it or find it usefull if you have an equivalent GPU

 

ned

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Also set GPU buffer Cache accuracy to Medium framerate drops on the map screen with High.

[Definition]
titleIds = 000500001014b700, 000500001014B800, 0005000010101c00, 0005000010101d00, 0005000010101e00, 0005000010142200, 0005000010142300, 0005000010142400
name = "New Super Mario Bros U + New Super Luigi U - 360p"

[TextureRedefine] # tv
width = 1280
height = 720
overwriteWidth = 640
overwriteHeight = 360
 
Last edited by ned,

thebuttonsstuck

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Puyo Puyo Tetris crashes when entering any vs. mode match

crash log:
Code:
Crashlog for CEMU 1.7.0d
Date: 17-01-2017 08:24:29

-----------------------------------------
   Stack trace
-----------------------------------------
0x0000000000000000 (+0x0000000000000000)  Cemu.exe         
0x0000000000000000 (+0x0000000000000000)  Cemu.exe         
0x00007ffd5298bb70 (+0x00007ffd5298bb70)  Cemu.exe         RtlInitializeCriticalSection
0x00007ffd52969490 (+0x00007ffd52969490)  Cemu.exe         RtlImageNtHeaderEx
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd529c9c80 (+0x00007ffd529c9c80)  Cemu.exe         KiUserExceptionDispatcher
0x00007ffd50f78350 (+0x00007ffd50f78350)  Cemu.exe         BaseThreadInitThunk
0x00007ffd529870b0 (+0x00007ffd529870b0)  Cemu.exe         RtlUserThreadStart
Exception 0xc0000005 at 0x7ff7e7c42639(+0xa2639) in module Cemu.exe
cemu.exe at 0x7ff7e7ba0000

-----------------------------------------
   Game info
-----------------------------------------
Game: PUYOPUYOTETRIS [JPN]
TitleId: 500001014d900
RPXHash: fba8d182

-----------------------------------------
   Active PPC instance
-----------------------------------------
IP 0x010e1488 LR 0x010e1468 Thread 0x50e24d60

-----------------------------------------
   PPC threads
-----------------------------------------
50e24d60 Ent 012b0b68 IP 012a8424 LR 24842a01 RUNNING   Aff 010 Pri 80 Name NULL
179054e0 Ent 012a6ef4 IP 011d7334 LR 34731d01 SUSPENDED Aff 010 Pri 80 Name Tenp Sub Thread Main Loop
112ba818 Ent 012e80fc IP 012e831c LR 1c832e01 SUSPENDED Aff 010 Pri 67 Name nw::snd::TaskThread
112b68c8 Ent 012e80fc IP 012e831c LR 1c832e01 SUSPENDED Aff 010 Pri 68 Name nw::snd::SoundThread
1b4611a8 Ent 012a6ef4 IP 012a6f18 LR 186f2a01 SUSPENDED Aff 001 Pri 80 Name ThreadObj
1e7fb570 Ent 012a6ef4 IP 012a6f18 LR 186f2a01 SUSPENDED Aff 001 Pri 80 Name ThreadObj
1e84c4b0 Ent 012a6ef4 IP 011d6a5c LR 5c6a1d01 WAITING   Aff 010 Pri 81 Name Storage
 

CustomEyeBrows

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Issues with CTTT and SM3DW should finally be ironed out with the following three fixes:
The work by you contributors is greatly appreciated, but whats the difference between?:
Quality - Gamepad

Quality


Also, have you seen this:
Higher rez shadows and potential DOF fix for 3dWorld
http://www.neogaf.com/forum/showpost.php?p=228502082&postcount=506

MK8 splitscreen rez fix:
http://www.neogaf.com/forum/showpost.php?p=228181695&postcount=214
 
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Apel

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If I install the Gamepad Graphic Packs, will there be slowdones everywhere or just if you press "Tab"?
-> Does Cemu render both Displays (TV & Gamepad) or just the one which is displayed?


Thank You for your packs!
 
Last edited by Apel,

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