Finally you get it...
It doesn't always depend on the model being high-poly.
Well, when it gets to underrated hardware/specs, Nintendo knows how to make good use of it.[emoji14]It's kinda sad Nintendo sacrified the graphics just to spend the money on something else, aka how the gamepad was born.
That JanetMerai person is actually knowledgeable of such stuff.
You shouldn't really bother with her. I'd definitely avoid her and her opinions even if it's 100% accurate.
The mock internal monologue below describes the vibe I'm getting from her.
"Oh, there goes those clueless stupid little boys who know nothing about the things I know, gobbling up what Nintendo offers them when they could've gotten something way better, something that truly deserves praise....
It's really great being me -- being able to easily dismiss stuff they put forward by sharing stuff I know, stuff that their puny little minds couldn't even comprehend.
Sigh! But of course, I should pretend to be imperfect and try to appear as a nice and humble person just so I could get away with the backlash I get from making them realize that they're just dumb guys who can't tell if they're actually being cheated by a dirty company. They're so dense, they probably wouldn't notice that I'm actually mocking them when I say I appreciate those very same things they like.
Tee hee! I shouldn't even be bothering with these nincompoops in the first place. It's just that it's amusing to see them blab away stupid stuff and then slap them in the face with reality."
She's like a Slytherin version of a two-faced Hermione Granger.
:-/
Anyway, coming from an artist/game developer like JanetMerai, a game can only be considered "next-gen" not only when it has high poly 3D models, but the textures used should also match the quality of those 3D models... It's not next-gen when you hide those unsightly low quality images with post-processing and effects.
Super Mario 3D World does have high poly 3D models but it doesn't get used as is. The game also tries to hide the fact that it uses low res textures.
Nope, it's not next-gen.
If the final output only looks "next-gen" but doesn't actually run things behind the scenes like an actual next-gen game would, then it's basically just a cheap imitation. Not the real thing.
"To lighten up their mood, I'd just say I actually like the 'technique' Nintendo used (when in fact, I can hardly call it technique -- it's actually cheating)"
Okay, yeah I get it.
She doesn't have to be bitchy one moment and then pretend to be appreciative the next.