Anyone with 1.4.0 patreon build tested it on AMD GPU's? Does it work now, or it's still broken with newest drivers?
broken on newest. i rolled back to 15.12 stable and still dont get the fps im seeing from these videos. my rig is a couple years old but no slouch, and ive heard glowing reviews from nvidia users with lessAnyone with 1.4.0 patreon build tested it on AMD GPU's? Does it work now, or it's still broken with newest drivers?
No, Ubershaders won't work for CEMU.I just played star wars rouge squadron using the ubershaders build and gets no shader compilation! @Exzap,
do you think this method is possible as it compiles the least shaders?
https://github.com/dolphin-emu/dolphin/pull/3163
We can't support Intel until they release better graphic drivers.can i please get a response on the intel hd graphics issue
my facebook was deleted so my account was alsoHey WarDoctors
what happened to your old WarDoctor account?
amd is working with intel to help them do that nowNo, Ubershaders won't work for CEMU.
There are solutions but none of them are particularly easy to implement and most of them have drawbacks. Doesn't mean it won't be fixed, just not very soon.
We can't support Intel until they release better graphic drivers.
I cant help answer the question.. But it makes a lovely mosaic
No, Ubershaders won't work for CEMU.
There are solutions but none of them are particularly easy to implement and most of them have drawbacks. Doesn't mean it won't be fixed, just not very soon.
Edit: Btw. a part of the stuttering doesn't come from shader compilation but from texture decoding. But that is easier to reduce in most cases.
We can't support Intel until they release better graphic drivers.
Source? It seems odd they would help their competition.amd is working with intel to help them do that now
They are probably referring to this. Only thing I know of.Source? It seems odd they would help their competition.
Yes it does. BTW What program did you used to create the mosaic ???
Thanks for responding back,i'll now know not to get a PC with Intel graphics LOLNo, Ubershaders won't work for CEMU.
There are solutions but none of them are particularly easy to implement and most of them have drawbacks. Doesn't mean it won't be fixed, just not very soon.
Edit: Btw. a part of the stuttering doesn't come from shader compilation but from texture decoding. But that is easier to reduce in most cases.
We can't support Intel until they release better graphic drivers.
broken on newest. i rolled back to 15.12 stable and still dont get the fps im seeing from these videos. my rig is a couple years old but no slouch, and ive heard glowing reviews from nvidia users with less
I'm running this on a 3.4GHz i7 3770, 16GB ram, GTX680MX. This is on a late 2012 iMac, bootcamp with Win10.
Super Mario 3D World is "playable" on this setup.