its interesting that we are progressing to Mipmapping and hopefully beyond that
judging by some screenshots ..
there seems to be some downgrade in quality and edges using Mipmapping in the upcoming release .. optimization is a number one thing for a successful emulation , as long as it doesn't affect the quality
I fully support any progressing coming from the Cemu team .. i believe in them
Yes, thats because we (probably) don't have anisotropic filtering yet.