Well, for those of us who may be thinking of working on
a "sequel" to NSMBW more than a "remake", how's about actually starting a new thread on the subject? Just to get the ball rolling, ideas flowing in the meantime?
Title, World Themes, etc? Gauge some shows of interest?
For example, I thought it would be a great idea to re-introduce Tiny-Huge Island (or some other Tiny-Huge themed world) because we have lots of sprites and objects that are the same only different sizes, for example:
Mini Mario - Normal Mario
Mini pipe - Normal pipe
Normal piranha plant - Large piranha plant
Micro goombas - normal goombas
Normal [?] block - larger [?] block (usually floating on water?)
Koopa Troopa - Hammer/Fire/Ice Bros. (all large sized)
Dry Bones - Large Dry Bones
Different sized thwomps
Normal bullet bill - Large bullet bill - MASSSSIVVEEE bullet bill (hint: final level of the game =P)
I think there's some other examples, and that's not including just general level design changing sizes
So yeah, that's one idea, if we want to come up with new and unique "retellings" of familiar worlds. There could even be doors that switch between the two just like SMB3, but again, I don't particularly wish to "copy" ideas from earlier games. Is it possible to change the size/attributes of certain sprites/models, such as doors or whatever? Anyway, not a big deal, just brainstorming.
8 world ideas I can think of for now:
1. Yoshi's Island
2. Tiny-Huge (Mountain, rather than Island, perhaps?)
3. Some sort of Penguin/Antarctic world, maybe an freezing sea full of floating icebergs?
4. A 'Pipe Maze'-style world, or perhaps even a world that's a sewers system, full of jungly overgrowth and piranha plants and dark/water elements
5. Pure Ghost/Boo (like, "Boo's Graveyard" or a world entirely set within a Ghost Mansion, kinda Luigi's Mansion-esque)
6. Outer Space, although obviously there are no specific assets yet for this. How difficult would it be to create aesthetically similar layered backdrops for totally different world concepts? Just an idea.
7. Catacombs (like, a world where you go from the 'planet' surface through a network of underground catacombs down to the core of the 'planet' type thing?)
8. Bowser's World could be the actual "core" of the planet, as in, leading directly from the Catacombs world.
Just thinking of ways to incorporate most of the NSMBW tilesets and other stuff in new ways, while also re-imagining some of the past worlds you'd find in a Mario game.
Thoughts??