Sweet. I had a feeling that the frozen state of the Munchers was optional. How are coin-block contents defined this time around? I'm pretty sure the spring-in-a-box wasn't used in the normal game (not 100% sure, mind you) and would there be things like shells able to come out of them?
Normal (non-sprite) question blocks in NSMBWii can contain all the powerups, as well as coins, vines, springboards and Yoshi. I haven't looked into the sprite versions, those may allow more item numbers.
jceggbert5 said:
Will the sprite data list be user-editable like it is in NAMBe5? Just in-case someone figures more out after the release?
Yes, it's placed into an XML file. All the sprites are also ordered and sorted into categories - instead of just being listed by their ID.
QUOTE(Pop006 @ Dec 4 2009, 07:33 PM)
So the 2 week (APPROXIMATE) date for a potential release still seem to be on schedule? Sounds to me like there is a LOT of sprites left, and if any issues come up with any of them, it's bound to take some time to figure out then code into your program...
Wondering if there is anything we can do to help you figure out more info on the sprites, or anything at all really