Homebrew Post Homebrew ideas, suggestion, requests here

krylo

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it is in Kyoto
this is in japan...
So... GBAtempNinjas?!
We need a camp... and billions of dollars...
Whos in =D



uuuhuuuhuuuh got a good one
a realease explorer like cydia or i think blackmarket on android
 
Last edited by krylo,
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730

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wat I need dat save in my life NOW
Though I just thought... How'd you inject it if you can't select the game from the Title Selector in homebrew launcher? Maybe injecting a Fighters Deluxe save which has already unlocked the stuff would be easier (if it works). I only have Triple Deluxe tho.
 

Nope.exe

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Though I just thought... How'd you inject it if you can't select the game from the Title Selector in homebrew launcher? Maybe injecting a Fighters Deluxe save which has already unlocked the stuff would be easier (if it works). I only have Triple Deluxe tho.
I just want the dlc (If you can even call it that) I all ready have the game I just need the dlc
 

honyo29

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a browser that has permission to upload/download any file from/to (m)sd card.
would be very useful for screenshot uploading, and save files cloud backup.
 
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JustPingo

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However a pirate Download Play would be a funny thing.

--------------------- MERGED ---------------------------

createing these signatures for .CIAs "only" nintendo can create...

Grab a very (very very very) powerful computer and plan to wait a lot of time (one or two years assuming the computer is a computer that doesn't exist yet).
Get the universal public key used for legit CIAs (stored somewhere in any NAND I guess), get the "n" value from it (a convention describing the factor of two prime numbers chosen by Nintendo in the RSA algorithm), then compute its prime numbers q and p.
Then, extract the value "e" from the public key, and find the number d where d * e is congruent to 1 mod (p - 1)*(q - 1). Check modular arithmetic courses for details.
d is the private key Nintendo uses to sign their legit CIAs.
 
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Kartik

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The other players would need homebrew access. Not really possible w/o a game with a vulnerability that can be exploited via Download Play.
Thanks for telling,by the way I was thinking you would yes it would be possible and do you mean to say that we would need a game which has a buggy interference in download play
 
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JustPingo

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Thanks for telling,by the way I was thinking you would yes it would be possible and do you mean to say that we would need a game which has a buggy interference in download play

A game that sends the vulnerable part of an app in download play. But I don't really see the point, you can do multiplayer without ever using Download Play.
 

Gizametalman

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Well.
I remember the good old days of Wii and DS Homebrew.
I would love to see this on 3DS:

-App Writter/Maker. Something like LUA on DS, but way easier and better.

-Animation/Painting app for artists. Something like Inchworm or Colors!3D but free. I own both softwares, but still, they have some limitations in size. Imagination mustnt be limited to size or formats.

-Music Creator. Again, if you have any RythmCore game you know what I mean.

-Something to take out whatever forces the 3DS to update things like the e-Shop (already exists) and the Web Browser.

-Something like Ocarina for Wii. Using the Wi-Fi, access to a Cheat database-thing-like to use in our games.

-Homebrew Games with Multiplayer suport over Wi-Fi.

-Old DS Flashcart accesibility through Homebrew Launcher.
 

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