ROM Hack Pokemon Sword and Shield Cheats/Hacks/PKHex

Kc57

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[Pokemon Slot 1 Health 999]
041F0000 8D46EB34 000003E7

[Pokemon Slot 2 Health 999]
041F0000 8D46F2D4 000003E7

[Pokemon Slot 3 Health 999]
041F0000 8D46FA74 000003E7

[Pokemon Slot 4 Health 999]
041F0000 8D470214 000003E7

[Pokemon Slot 5 Health 999]
041F0000 8D4709B4 000003E7

[Pokemon Slot 6 Health 999]
041F0000 8D471154 000003E7

I checked these by freezing the values on the heap. Did not try adding into a cheat file yet so please test it out.

Looks like a 0x7A0 offset between pokemon data in battle.
 
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DEMONDICE

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My Switch is already banned, so installing NSP isn't a problem for me. I'm not using Emunand either.
I'm using Firmware 8.0.1 on SXOS 2.9.2 with Airplane Mode on. I haven't upgraded to 9.0.1 because I heard 8.0.1 is more stable. Still have no idea what's causing the lag since some other SXOS users aren't experiencing it but some do.
Maybe the firmware then? I'm on 9.0.1 personally. Oh and to Dsrules, I have airplane off. Stealth mode on though.
 

LordIgnis

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My Switch is already banned, so installing NSP isn't a problem for me. I'm not using Emunand either.
I'm using Firmware 8.0.1 on SXOS 2.9.2 with Airplane Mode on. I haven't upgraded to 9.0.1 because I heard 8.0.1 is more stable. Still have no idea what's causing the lag since some other SXOS users aren't experiencing it but some do.
Im running the latest firmware 9.0.1, SXOS 2.9.2, airplane mode off but stealth mode On, my console is not banned (not like that makes any difference in performance). both of us using XCI so the only differences are airplane mode and firmware version
 

Jericoss

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My Switch is already banned, so installing NSP isn't a problem for me. I'm not using Emunand either.
I'm using Firmware 8.0.1 on SXOS 2.9.2 with Airplane Mode on. I haven't upgraded to 9.0.1 because I heard 8.0.1 is more stable. Still have no idea what's causing the lag since some other SXOS users aren't experiencing it but some do.
save and restart your switch, no lags, try it...
 

masagrator

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Any way to change game language through HxD or some other method I could do? thanks :)

--------------------- MERGED ---------------------------

Any way to change game language through HxD or some other method I could do? Thanks! :]

Atmosphere:
Support was added for configuring language/region on a per-game basis.
  • This is managed by editing atmosphere/titles/<title id>/config.ini for the game.
  • To edit title language, edit override_config!override_language.
  • The languages supported are ja, en-US, fr, de, it, es, zh-CN, ko, nl, pt, ru, zh-TW, en-GB, fr-CA, es-419, zh-Hans, zh-Hant.
  • To edit title region, edit override_config!override_region.
  • The regions supported are jpn, usa, eur, aus, chn, kor, twn.
 

Kc57

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You can still die and the pokemon will be forced swapped. It will still shown as alive, but after you switch it back to the field, you can't attack nor run or swap pokemons. You'll get stuck.


I'm wondering if this is a cosmetic value only or if you are dying from taking damage that is greater than the health you had set. Did you have it set to 100 or 999? I'll try testing this out a bit more.
 

Ultimos54

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well no pokemon has 999 health so the game since you died probably sets it to some unknown number since the pokemon doesn't have the HP, i would suggest maybe we set the inf hp code from 999- like 50,100,200 etc for certain level pokemon
 

Kc57

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well no pokemon has 999 health so the game since you died probably sets it to some unknown number since the pokemon doesn't have the HP, i would suggest maybe we set the inf hp code from 999- like 50,100,200 etc for certain level pokemon


Once I have the address for the max HP of a pokemon I can update the codes to always set the HP to max rather than an arbitrary value.
 

KaidenJames

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Are these loading automatically for anyone? I have edizon set to be disabled by default. Yet my brand new game had every single cheat enabled. I loaded up Let's go and those cheats were all off. I'm confused.

Edit: Fixed it.
 
Last edited by KaidenJames,

eco95

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Try this patch. I haven't tested it tho.
It stubs nn::ldn::Initialize to return -1. (It's supposed to return a "Result", so idk if this will cause issues like invalid error code or something.)
Again, untested. So let me know if it works or does it break the game or anything.


Yes, confirmed working.

This is super awesome and useful.

now , wifi is always on.

Thanks so much for this patch.
 

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