ROM Hack Pokemon B/W AP Discussion Thread

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I will also end my leeching times by saying THANKS Retrogamefan, you rock.
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casper018 said:
iggloovortex said:
casper018 said:
why dont I get exp in pokemon black/white??
i got a ac2...
did you patch it. . . .

Also i like how everyone else who was here is now busy playing

where can i find info for the patch?
and is it for the european version?
Check page 1, post 1.
 
Yes ! The long wait is over and what the patch came out so fast.. awesome work!

Just one thing... is it only me (and I know it is illegal to post roms here dont worry) or the ROM is un-findable on the net? I mean I tried to find it and nothing =_= (and I used google..) though I am not an expert on finding everything on net ><
well... so is it on internet? O_o
 
It's a bit pointless to discuss the working state of exp gain since the fix to it is now hardcoded into the ROM. However, I'd like to point out that there are no additional freezes on SCDS-1 at least as far as I've played. I'd think that anyone who does has a compatibility issue caused by their flashcart's firmware. It's probably not emulating some stuff properly.
 
Well, this patch will do nicely for my sis's R4 sdhc clone with YSmenu. Luckilly, I just bought a SCDSTWO GBAtemp edition a few months ago. It runs without any kind of errors, but if I encounter I will repor here.

==Off topicnes starts here==

Has anyone located the text files yet? I would love to find out where it is, but unfortunately I'm at school, so I can't have a look with Nitro yet >.
 
Just a quick question : does somebody checked if the Union Room problem and the freezes are present using the latest AKAIO ? Because if not,I'll wait for a more complete patch.
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Dind't see the cart: EZ Flash Vi on there so I will post my findings:
EZ Flash Vi FW:101 Kernel:3.0 ob1

Clean ROM: Works but no EXP, didn't encounter any crashes.

Pathed: Works and received EXP.

I played until route 1 so I do not really know for sure that there wont be any random crashes.

Hope this helps
 
Can anyone confirm if there is any freezing with Akaio 1.8.5a? I haven't experienced any so far but I only just got to the first city. And if there are freezes, how frequent so I know when to save.
 
badgerkins said:
Can anyone confirm if there is any freezing with Akaio 1.8.5a? I haven't experienced any so far but I only just got to the first city. And if there are freezes, how frequent so I know when to save.
Totally depends on your Flashcard/TF-SD card. If you have a shitty Micro sd from any kind of cheap buisness, then it will be hella slow
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. If you have a good sd card, most likely 4gb class 2 or something, then it should run fine. The freezes depend on the firmware of your card+speed of the sd card. When it came out, I ran it on a R4 with wood 1.20 or something, without any kind of freezing. (about 2 hours straight).

If you aren't sure, I would say: Save every 30-60 minutes. 20 can if you like, but your DS will drain as crazy if you save very often.
 
Couldn't this Union Room problem be actually because of a bad dump, just like the (J) Black? Just a wild guess.
By the way, has any emulator user gotten one of those random freezes?
 
How do I use this with desmume? Do I put the patch in the game folder and run it? Or in the emu folder? Do I run it at all or just put it somewhere?

Sorry for being clueless
 
with N5 tried to run Pokemon Whtie with the Patch (did everything like the author wrote) and it just froze before the game even loaded.. white screen.

Any ideas?
 

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