I agree with piracy and here is why:
Piracy is not as damaging as the IP holders make it out to be, in fact, piracy actually helps drive up sells!
Imagine there is a video game that is not released in your country, in order to play the game you must pirate it, because let's face it, would you go out of your way to pay close to $100.00 for a video game to be imported? If you do, then more power to you, as for the rest of us, we resort to piracy.
Not all video games have demos, and with the lack of video game rental stores/services and if your friend doesn't have the game, piracy is the only way to try a game before you buy it. Many people (myself included) have pirated Minecraft before we have later bought it. (I pirated Minecraft mainly for two reasons; to see how well I like it, and to see how well it runs on my PC. As soon as I got a PC that was able to run Minecraft, I bought it.)
Piracy also helps corporations expand their potential sells. If a smart company sees that a specific media is being pirated in a country that does not domestically have access to the specific media, they will see the potential profits. You will then notice that the smart companies will then start to sell the media in that country and because so many people were exposed to it, thanks to piracy, more people buy the media than projected.
Combating piracy is like trying to stop the sun from setting each day. There will always be pirates. When stupid companies try to combat piracy, four times out of five, it inconveniences the end user (Always online DRM, limited installations, Multiplayer passes, SECUROM, etc.) and the end-user then resorts to piracy to be able to use the product that they have bought.
Piracy is not stealing. When something is pirated, a copy of the original is created. A physical stock is not stolen, that physical stock can still be sold, and the money invested in creating that stock can still be returned. Piracy also enables retro gamers to be able to play video games from old consoles without investing a large amount of money. (Some retro games, depending on rarity and condition can be sold upwards of $100.00 or so!) Piracy also allows the ability of fan-hacks and translations, something that allot of members on this forum enjoy. Let's take the recent Fire Emblem game that was recently completely translated into English. You would have had to have pirated the ROM or dumped the ROM from a phyisical copy that you have imported. But according to IP holders, creating a backup copy is just as bad as pirating. (Don't believe me? Take a look at the legal mumbo-jumbo in your instruction books. It will say how creating backups are not needed to protect your game and doing so invalidates your warranty. Also in some countries, creating backups is considered conspiring to commit piracy and is illegal, which I think is completely wrong and unjust.)
Piracy is like recreational drugs in a way, it is only wrong because people in power want to demonize it. People will always do what they want to do, regardless if it is lawful or not. Also piracy does more help than harm and helps drive sells by basically serving as free advertisement. We cannot treat video game and software piracy the same as motion picture and music piracy, because unlike movies, books, and music, video games can offer a different experience to each individual.
That's where people have different opinions though. I mean, if someone is making a game or movie, intending to be paid for it as it's their creation, and you get access to it without paying, it's stealing. But hey, this is one of those subjects where definitions of words change and it'll always be a gray area.