Fast Racing Neo
20-25min to load in the level from main menu.
Loadiine v4.0
I like constructive criticism. How about something like this then?
Cover/Info is interchangeable with the B button. Grid and List views are interchangeable by clicking the button to the right of the SD card info. The button to the left of it would reload the SD card (for hot swapping).
If it was any more visible I think it would be too distracting from the text in the menus.i love the background art but its barely visible
... have loadiine default 'A' to launch game, it would default to mii maker mode, but a per game setting to tell it what to use to play if you wanted it to use smash or any other game instead. Just a thought. Maybe global settings could define what the default launch method is.
Great idea. I think a per-game config should be possible? Just store it on the SD and load it when the game is highlighted. We wouldn't need a Cancel unless there was a confirmation popup to load the game (there isn't one in Loadiine v4.0 but dimok could always add one). So as it sits now:Currently A/X/Y are all different launching method, but I think we should merge them to free the buttons to other purpose.
At best, the launch method could be a (per game) setting instead of selecting it when launching the game. freeing X for yet another function.
Mine is just mirrored. I think a lot of people use it without the TV anyways. *shrugs* See above about using the Y or TV button for basic coverflow.Is that for the TV or gamepad? or both identical (mirror)?
Can this actually be done in Loadiine?in the mockups, maybe you should also think of a way to launch the inserted disc (to bypass updates without spoof) and not only the backups. Maybe the first game from the list would be a disc icon.
Very good I approve! I like the way you popped in Zelda Twilight Princess HD in there, very nifty, quick thinking! also Like @fiveighteen versions as well. BigUps guys, to both's of you
not yet, but I hope it will be added. it's just launching the disc channel without redirection.Can this actually be done in Loadiine?
I don't think so, that button is part of the gamepad firmware and is enabled even when the console is shutdown. it would always display the remote emulator.Can we remap the TV button to swap screens?
I'll add in a disc channel placeholder. True, but maybe we could hook the function and override it while in Loadiine?not yet, but I hope it will be added. it's just launching the disc channel without redirection.
I don't think so, that button is part of the gamepad firmware and is enabled even when the console is shutdown. it would always display the remote emulator.
when i start the game with the Pro Controller it takes a lot of time to start , but when usíng gamepad it dont take so long :/
Yes, github took it down. Now the page is hosted at exploit.wiiubrew.nethey guys i cannot access eclipsesins site atm....anyone else got this problem?
it says there is no github page :s
The wrench is just a basic wrench, nothing fancy. Just whipped it up quick cause I couldn't think of a design I liked. It'll probably be different later.
As for the other stuff, I agree with the scrolling and box manipulation, but I want this on my gamepad. xD I hardly use my TV with my U, unless the game requires me to use it. Preferably, I would want X to swap screens like the home menu anyways eventually. That way we could quick swap between at least two views on the gamepad/tv, with touch/normal controls for each mode.
I blocked the MAC for internet access , for safety I host site local.Yes, github took it down. Now the page is hosted at exploit.wiiubrew.net