Nintendont

Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.

  1. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    so bad news for you it works fine for me.

    So i used your save file, got a normal usa copy of baten origins and it worked fine for me i defeated the soldiers just fine using nintendont 480 all settings auto and off except mcemu turned on and i got maxpads on 4, no idea why you have it on 1 on your picture lol.

    So the problem is your undub version, im guessing the guy did something or used a bad dump that works on emulators but not on nintendont.

    to to play the game just use a normal usa dump md5 chekded and it works, i remnber i played this game before and it was preety good i did only afew30mins or so.Also btw i beated the guards :P
     
    realavt likes this.
  2. realavt

    realavt Newbie

    Newcomer
    1
    Sep 2, 2017
    Ukraine
    Thanks a lot, its working! I played a lot of undubs on PS2 and just wasn`t expecting any troubles. But now I recall, that some fan-translated games have problems on real hardware (some 16-bit ones and Phantasy Star Generations 2 on PS2 first came to mind), while working perfectly on emulators. I really hope, that it will be no problems with first Baten Kaitos game, which was undubbed too - but now I know how to cure it :) Thanks!

    Two more questions: is it possible to remap reset function from SELECT button of my PS3 controller to something else? I afraid to press it accidentally all the time, it happened to me several times already. And is it possible to exit by pressing reset to emulator menu, instead of system menu?
     
    Last edited by realavt, Jan 30, 2018
  3. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    no you cannot exit back to nintendont menu its impossible.
     
  4. SirNapkin1334

    SirNapkin1334 Renound Aritst

    Member
    5
    Aug 20, 2017
    United States
    Crap Mountain
    What if your games are located on SD? Lol.
    I hope that this is a typo.
     
  5. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    it is a typo, if you choose sd put it on sd if you choose usb put it on usb.
     
    SirNapkin1334 likes this.
  6. JacobM

    JacobM GBAtemp Regular

    Member
    1
    Jun 16, 2017
    United States
    My WiiU Gamepad is SUPER SENSITIVE in games like Hydro Thunder compared to when I use GCN controllers. Is there a way to modify the sensitivity/deadzone for the Gamepad in Nintendont without recompiling the source? If not, what do I need to change in the source to modify the deadzone/sensitivity?

    wiidrc.h doesn't seem to have any configurable options for sticks.

    PADReadGC.c seems to have some hardcoded deadzone values @ lines 86-94, maybe sensitivity?? on lines 201-210. I don't really know what I'm looking at here. Thanks for the help!
     
  7. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    no you cannot change sensitivity without recompiling it, no idea where its located tough.
     
  8. futureboii

    futureboii Newbie

    Newcomer
    1
    Jan 31, 2018
    France
    Hello guys i have some questions,

    I cant' run Mario Sunshine in 480p PAL anyone managed to? The comp list indicates that it's possible but there is a little "2" next to the checkmark idk what that means
    (MK double dash works flawlessly)

    What's the MPAL setting?

    I already searched a few threads and couldn't find an answer to these questions.

    Tanks for your help
     
  9. GerbilSoft

    GerbilSoft GBAtemp Addict

    Member
    11
    Mar 8, 2012
    United States
    MPAL, aka PAL-M, is used in Brazil. PAL-M uses the M monochrome system (525 fields, 60 Hz) but with PAL color encoding.

    When using component video (or HDMI on Wii U), it's effectively the same as "NTSC".
     
    futureboii likes this.
  10. hunter26

    hunter26 Member

    Newcomer
    2
    Jul 19, 2012
    Canada
    Hi everyone! I don't khow what is the problem, but with the last nintendont revision used for Wii or WiiU, it don't hold setting when I make a change. If I delete the nincfg.bin, Nintendont doesn't create a new one.
     
  11. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    make sure after you change the settings you start a game to save them if you exit no settings will be saved, also make sure your sd card is not on read only.
     
    SirNapkin1334 likes this.
  12. hunter26

    hunter26 Member

    Newcomer
    2
    Jul 19, 2012
    Canada
    Thank you Pedro! It's my mistake. Too long I have not changed my settings. ;-)
     
  13. YukidaruPunch

    YukidaruPunch Member

    Newcomer
    1
    Oct 24, 2017
    Brazil
    I can't use my Pro Controller on Nintendont anymore. For some reason, the Gamepad always works as Player 1 and the Pro Controller works as Player 2. Weird, I remember both controllers working as Player 1 last I used it.

    Anyone know what to do?
     
  14. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    well gamepad now has priority over bt controllers and hid, same way hid has priority over bt and such, this is not a bug both working over player one was a bug, if you want to use your wiiupro as player one just choose not to use the gamepad when starting the inject or simply walk out of range with the gamepad.

    controllers priority is like this
    wiiugamepad/original wii with gc ports(using gc controller)>hidcontrollers wired(wiiu gc adapter,ps3,etc)>BT controllers(wiiupro,CC,nunchuck,CCpro)

    so wiiupro and CC are the last to get a slot.
     
    Last edited by pedro702, Feb 1, 2018
  15. FIX94

    FIX94 Global Moderator

    Global Moderator
    20
    Dec 3, 2009
    Germany
    ???
    PAL games start in PAL50 576i which wont be displayed since that mode is too different from 480p but in the background PAL games ask you if you want to switch to PAL60 480i so you can just blindly tap A in most PAL games until it switches, then you get a proper forced 480p output because PAL60 is similar enough to work with 480p.
     
    futureboii likes this.
  16. futureboii

    futureboii Newbie

    Newcomer
    1
    Jan 31, 2018
    France
    Thanks for taking the time to reply, I'll try tomorrow, but it looks like I didn't read carefully enough and 480p pal isn't compatible, I think I read somewhere that it's compatible with swissgc I'll try to do some research because the games looks pretty blurry on my lcd in 480i
    upload_2018-2-1_21-59-0.png
     
  17. sideskroll

    sideskroll GBAtemp Advanced Fan

    Member
    3
    Aug 25, 2010
    Peru
    Here
    Hi guys, looking to satisfy my curiosity :P

    1. Is deflicker still an option in Nintendont? Reason I ask is because to be honest I can't tell the difference... And I've tried. On or OFF, games look exactly the same to me. Only melee shows a difference and thats by toggling the in-game switch. Which brings me to my next question:
    2. Say I turn off deflicker at the loader level (assuming the option is actually doing something) what happens with the in-game toggle? (ie: melee) does it work? What I mean is, it can't "turn off more" of the deflickering. Right?
    3. Could a "crop overscan on/off" switch be added?
    4. Would it be possible for the content to determine the aspect ratio? What I mean by that is, some games have the option to display in widescreen. Can a widescreen game automatically set the ratio?

    Thanks, as always.
     
    Last edited by sideskroll, Feb 2, 2018
    almmiron likes this.
  18. YukidaruPunch

    YukidaruPunch Member

    Newcomer
    1
    Oct 24, 2017
    Brazil
    So it's a deliberate change? I noticed it first happened after I chose "Update Nintendont" on the menu.

    Is there any way I can downgrade my version? I downloaded it through Wii U USB Helper back on October. I'd much rather just have the option to switch out the controllers at leisure.
     
  19. pedro702

    pedro702 GBAtemp Guru

    Member
    12
    Mar 3, 2014
    Portugal
    deliverante change? its the way it works normaly, it was like this since version one, controller always had priority over others, the only reason gamepad and wiiupro/ccpro shared the player 1 spot was becuase of a bug with the gamepad codding that was fixed.

    but every version of nintendont since the begining has controller priority, you could never change it at leisure.
     
  20. loon111

    loon111 Advanced Member

    Newcomer
    3
    Feb 4, 2007
    Hi does anyone know how to get the mario kart arcade 1&2 working? I used to have it but been a long time since i done this?

    Regards
     
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