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Discussion in 'Wii U - Hacking & Backup Loaders' started by sabykos, Jun 10, 2013.
to get it working you just have a good dump and lunch them like any other game...
There bin files not iso, an cant find iso anymore for some reason?
well search around we cant link you ilegal files, google for iso and you will find them somewhere.
Hi, i have quite a few problems with nintendont on wiiu
1) Most of the time it dosent work. I try to load a game and it gives me an error about game header or something
2) sometimes it seems this error is related to try and change a setting, like force widescreen
3) If i dont change any setting i can load games.... except they dont save on the emulated memory card
Im up to reinstall nintendont... but what is the right way to do it on the WIIU?
Do i need to put the nintendont folder on SD:/apps/Nintendont or is it SD:/Wiiu/Apps/Nintendont?
Also, this thread gives me the most recent version on a DOL file. Shouldnt it be an ELF file? Where can i get an ELF nintendont?
- Because i have the folder SD:/Wiiu/Apps/Nintendont with loader.dol in it and the homebrew channel dosent even show it as an app
I have a forwarder installed. Does this change anything?
Should i create a config file? How do i do this?
nintendont is a wii app so its a dol you need to ranme the loader.dol to boot.dol
and place it on SD:apps/Nintendont/boot.dol
nintendont wont ever appear on the homebrew launcher since its not a wiiu app its a wii app.
also you got a wiivc inject fowarder installed? or a vwii fowarder? they are two diferent things.
@FIX94 @anyone ?
Not trying to be pushy but an answer would be nice.
4 NO thats all i can confirm, since there is no way for the game to know the aspect ratio of your tv , and even if it did the game doesnt have an automatic aspect ratio function, not that it matters since every game that has native widescreen after you save with it on it will always be on.
I'm talking about the digital flag that tell the TV how to display an image. Basically the "Wii U widescreen" but on auto. Like what Wii games do. For instance, MOST Wii games default to 16:9 IF your system is set to display 16 (obviously) but games like Resident Evil, some Wii Ware titles etc display in 4:3 even if the system is on 16:9. Because of the FLAGS.
I was wondering if an "auto flag" would be possible to implement since even though the GCN game "remember" my setting, they launch everytime in 4:3. it's not until I'm IN -GAME, with my saved game loaded that the AR changes.
Although, I see the issue right there... The game would have to send the flag from the get go for the system to be able to detect it...
Deflicker is ON in 480i and OFF in 480p by default so if you use progressive and HDMI/component it wont make a difference setting it to off then. Melee may have it ON in progressive too but I never tested that to be honest as it is the only game as far as I know that even has that setting. It should be very obvious if its on/off in general if you take a still screenshot in pretty much any title.
If you force it, all video modes will be replaced so the setting in melee will have no effect anymore.
Thats something your TV does, not really a game.
You'd have to hack each and every game that has such a setting to make that happen, most games that have a setting like that should save your selection though so thats a much easier way out.
Hey, thanks for the lenghty reply. I appreciate it.
Yes. I'm using HDMI (obviously 480p) and explicitly selecting progressive on launch (when the game asks for it). Melee does have the option ON by default and if I turn it off it clearly looks sharper. So it is indeed turning the deflicker setting off... even though it's supposed to be OFF because I'm using HDMI/progressive?.
Follow up question: What's the default setting when using "real hardware" (meaning, a GCN/Wii with official component cables, selecting progressive at startup etc) not through Nintendont)
Also, I suspect Wii games use that trick as well (IIRC, Brawl has the same in-game switch as Melee). Could the option be ported for Wii games also?
I'd like to try that. How do I "force" it?
I mean a setting like those in emulators (NESTOPIA, SNES9x) or like the one on the other GCN loader? I can't remember it's name right now...
I meant without having to manually use Wii U widescreen for each game individually before launching it.
Never mind, it's not really important. At all.
Will Nyko's Airflo controller work on Nintendon't with a Wii U Gamecube Controller adaptor?
I got this right now. I can't wait for Mario Party 6
You should put that picture in a spoiler tag as it is huge.
In addition to my previous question, is there Rumble Support for Mayflash Gamecube Controller Adaptors?
if the adapter works and has rumble it will rumble.
As long as both USB plugs are plugged in.
Apologies if this has been asked already, but is there any difference in terms of clock speeds/internal running of a game when playing GC/Wii games through the system launcher and Nintendont? This is for the regular Wii, if it matters.
no, all gc games run fullspeed like they were on the gc itself, there is no diference on clock speed on gc games being it wiiu,wii or gc, since gc games require the gc clock speed to run, even if you do the vwii overclock thing, they still run at gc speed.
The higher clock speed is evident in a lot of games.
oh lol i tough he meant if there was a diference using nintendont itself and an usbloader lol, yeah gc games on system menu run at a slower clock speed nintendont runs gc games in wii speed, not that it matters since most games have locked speed and framerates wich makes the higher clock speed neglictive.