LONDON (17th August 2016) – Square Enix Ltd., today announced that NieR: Automata™, the upcoming SQUARE ENIX and PlatinumGames Inc. developed action-RPG title, will also be available on PC when the game releases in early 2017. The highly anticipated follow up to the 2010 cult-classic NIER, NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful mechanoids.
In gameplay footage previously unveiled at E3, fans can get a closer look at the games fluid 60fps action oriented combat, and beautifully diverse world, showcasing PlatinumGames Inc., signature style. To watch the gameplay footage, visit:
Developed by an all-star team consisting of producer Yosuke Saito (DRAGON QUEST® X / NIER), director YOKO TARO (Drakengard® / NIER ), character designer Akihiko Yoshida from CyDesignation, Inc. (FINAL FANTASY® XIV / BRAVELY DEFAULT), game designer Takahisa Taura from PlatinumGames Inc. (Metal Gear Rising: Revengeance), and composer Keiichi Okabe from MONACA, Inc. (TEKKEN / Drakengard 3 / NIER ). NieR: Automata will be available on STEAM and the PlayStation®4 system in early 2017.
To watch the latest NieR: Automata trailer, visit:
Story of NieR: Automata
Invaders from another world attack without warning, unleashing their secret weapon: the machines. In the face of this insurmountable threat, the human race is driven from the earth and takes refuge on the moon.
The humans develop an army of android soldiers to fight back against the mechanical horde, but succeed only in slowing its advance. To break the deadlock, a new breed of android infantry is sent into the fray: the YoRHa squad.
In the forsaken wasteland below, the war between the machines and the androids rages on. A war that is soon to unveil the long-forgotten truth of this world…
You can already preorder the Steam version through SE's online store. The official Square Enix JP Youtube channel has also uploaded two videos from the upcoming game's sound track, which you can listen to here and here.
Last edited by Chary,