Gaming New LT+ Firmware question

Lakerfanalways

Well-Known Member
OP
Member
Joined
Feb 20, 2009
Messages
887
Trophies
0
XP
365
Country
United States
Ok I know this may sound like a stupid question but I just need to know something..Ok so I have been banned for over a year now, been patching my games to wave 3 ever since..I only had my XBOX flashed once which is why I had been patching my games til now..will those games work with this new LT+ firmware? I have so many games that I have burned til now and I dont want to have to do them again, it will be impossible as I have burned MANY MANY Games and I dont want to lose them all. I read what C4eva wrote today I was confused as to what it means..Since I just ran out of discs recently I have about 6 games on my PC right now so I won't be burning anything new til the new firmware comes out I just want to be sure that the games that I have til now will work fine. Thanks so much!
 

lenselijer

Well-Known Member
Member
Joined
Mar 27, 2006
Messages
1,532
Trophies
1
XP
839
Country
Netherlands
only three games that have the new protection are: fable 3, nfs:hp and ac:b

so you only have to reburn these 3 (if you already did burn them)
 

Lakerfanalways

Well-Known Member
OP
Member
Joined
Feb 20, 2009
Messages
887
Trophies
0
XP
365
Country
United States
lenselijer said:
only three games that have the new protection are: fable 3, nfs:hp and ac:b

so you only have to reburn these 3 (if you already did burn them)


Oh Ok..yeah I already have fable 3 on a disc, I dont mind having to re-rip it..I have the MARVEL one so I will just download that one again..I wont be patching anymore games since with this new LT+ it will go to wave 9 or whatever the heck it is right? I will just have to scan it through abgx to make sure the game is OK, then burn it..no more patching? So the new LT+ firmware doesnt do that security check or whatever for older games that are NOT ap25..because I was confused, I thought I would have to burn these games all over again..so thank you so much for clarifying
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1