Hacking NeoGamma R8 beta test

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WiiPower said:
beta 3(R8 is not feature complete yet, but please test)
Cheats tested with: USB-Game, cIOS rev14, VBI Hook, SD Cheats IOS36 (is patched with all possible Patches)

Dead Rising:
-Worked like it should

Brawl (+):
-Cheats applied showed up
-But didn't worked

Rebooter tested with: Preloader 0.29, 4.1, Dead Rising, VBI Hook, SD Cheats IOS36 (is patched with all possible Patches)

-Rebooter worked without Ocarina on
-Rebooter worked with Ocarina on (even Cheats were applied and worked)

So Brawl+ sadly still won't work like it should. Keep it going
smile.gif
!
 
Blue-K said:
Brawl (+):
-Cheats applied showed up
-But didn't worked

Can you post the .txt you use here? I'm too lazy to implement .txt support, so i hardcoded the stuf from one .txt file i found.
 
WiiPower said:
Blue-K said:
Brawl (+):
-Cheats applied showed up
-But didn't worked

Can you post the .txt you use here? I'm too lazy to implement .txt support, so i hardcoded the stuf from one .txt file i found.
I tested the PAL-Version/Cheats, and there are only .gtc-Files avaiable, I think (at least official)...

Here is the official Folder, I tested the 4.1 Official.gtc and the nightly 7-10.gtc. Both worked fine via GeckoOS 1.9.1, btw.
 
WiiPower said:
Blue-K said:
Brawl (+):
-Cheats applied showed up
-But didn't worked

Can you post the .txt you use here? I'm too lazy to implement .txt support, so i hardcoded the stuf from one .txt file i found.

RSB?01:
codeliststart = 80570000
codelistend = 80580000
poke(800042B8, 60000000)
pokeifequal(803E9930, 4BFECA1D, 803E9930, 60000000)
pokeifequal(803E99A8, 4BFECA1D, 803E99A8, 60000000)
pokeifequal(803E9D5C, 4BFECA1D, 803E9D5C, 60000000)

http://www.brawlplus.net/downloads/Plusery_Beta5_0.txt

Also Blue-K most of the updates were moved to brawlplus.net
tongue.gif
That folder is outdated.
 
BionicSonic said:
WiiPower said:
Blue-K said:
Brawl (+):
-Cheats applied showed up
-But didn't worked

Can you post the .txt you use here? I'm too lazy to implement .txt support, so i hardcoded the stuf from one .txt file i found.


Also Blue-K most of the updates were moved to brawlplus.net
tongue.gif
That folder is outdated.
1) Oh, that one. Yeah, you're right...the latest PAL one would be:
RSB?01:

codeliststart = 80570000

codelistend = 80580000

poke(800042B8, 60000000)

pokeifequal(80000000, 52534245, 803E9930, 60000000)

pokeifequal(80000000, 5253424A, 803E99A8, 60000000)

pokeifequal(80000000, 52534250, 803E9D5C, 60000000)

pokeifequal(80000000, 52534245, 801D5F60, 4800000C)

pokeifequal(80000000, 52534245, 80016C50, 60000000)

pokeifequal(80000000, 5253424A, 801D5FD8, 4800000C)

pokeifequal(80000000, 5253424A, 80016C50, 60000000)

pokeifequal(80000000, 52534250, 801D6740, 4800000C)

pokeifequal(80000000, 52534250, 80016CC4, 60000000)
I thought he talked about that one (NTSC-Version). Meh..they realy need to start porting the NTSC-Codes to PAL...until then, I "get" the NTSC-Version of Brawl...

2) Say me where on brawlplus.net I can get the newest PAL .gtc file...oh right...in that folder I linked -.-. I'm not stupid, I know that this is outdated...but it's the only place for the PAL Cheat Files.
 
Pippin666 said:
I didn't had any sound plyaing Dead Space using R8B2 or R7, now with R8B3 it's fine.

Pip'

If you do not use Ocarina it does not make any sense.
 
WiiPower said:
Pippin666 said:
I didn't had any sound plyaing Dead Space using R8B2 or R7, now with R8B3 it's fine.

Pip'

If you do not use Ocarina it does not make any sense.
Well I don't know what to say.

The Dead Space version I burned was PAL trying to get it to work on an NTSC (canada) Wii. R7 Didn't give me sound at all. Then I deleted the neogamma.cfg (to start fresh) and used R8B2, simply changed Boot Lang: to Console Default, Force Video: Wii and Save Config: Yes just to have sound during the Visceral Games intro only. Did the same to R8B3 and now the sound is working 100% without any lockup.

I just redid the process trice to be sure and I have the same result.

Pip'
 
Pippin666 said:
R7 Didn't give me sound at all. Then I deleted the neogamma.cfg (to start fresh) and used R8B2, simply changed Boot Lang: to Console Default, Force Video: Wii and Save Config: Yes just to have sound during the Visceral Games intro only. Did the same to R8B3 and now the sound is working 100% without any lockup.

I have just reproduced what you said and got the same exact results! Sound works for me now! The key was deleting the old cfg and applying the settings you indicated.
 
coringa said:
Pippin666 said:
R7 Didn't give me sound at all. Then I deleted the neogamma.cfg (to start fresh) and used R8B2, simply changed Boot Lang: to Console Default, Force Video: Wii and Save Config: Yes just to have sound during the Visceral Games intro only. Did the same to R8B3 and now the sound is working 100% without any lockup.

I have just reproduced what you said and got the same exact results! Sound works for me now! The key was deleting the old cfg and applying the settings you indicated.
Well I am glad that my personal testing and troubleshooting Dead Space Extraction PAL could in the end help someone else (finally).

Pip'
 
Is this (or anything else) able to play Wind Waker without the dungeon map freeze yet?
 
Levente said:
Levente said:
This is the best rebooter so far, it does not give the "Error Launching Systemmenu" on 4.1 BUT after started the game from the disk channel there is the "An error occoured...." message.
I only could luanched games that were patched to IOS249.

Still the same.
No preloader, no hacks, only bootmii, cIOS rev14, Wii 4.1


Same results with Beta3, it still can't reboot.
 
NeoGamma has very poor GC compatiblity, i doubt it helps with anything.

Ocarina enabled on the rebooter?
 
Nope. Rebooting doesn't enable Ocarina.

Eside from that, with beta 3 I can't apply ocarina codes with just launch game. The single layered version of SSBB just takes me back to the wii menu if I try to launch a game.
 
moin wiipower =)

first off thx so much 4 what u do... zu geil!

I know its a little OT and u can delete this post if you dont like it, but i was wondering... in neogamma when you load from usb, could there possibly be a list implementation?
(so you dont have to scroll one title by one - but instead have a list to choose from)..

thx alot, keep it up and all the best to you and all=)
 
I doubt this is related as I guess Brawl + means Brawl plus cheats, but I have brawl working from dvd-r and usb via r7
 
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