Hacking NeoGamma R8 beta test

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If it says codes applied, it could parse the gameconfig.txt. Without that the memory for the codes is not enough. So it's either failing on the value setting stuff inside the gameconfig.txt. Or what i think more now, i do something in the wrong order and the code handler now does not find the codes because they are at a new addess. I will look at it again, it's written in a way to confuse.
 
new mario bros works fine from USB, I played for more than an hour, PAL 4.1EW, cios rev14, tested on 2 wii with same spec, one with cios corp3.4, one without
iso is patched with the fixed main.dol

I will test from disc, I'm burning it right now

edit : dont boot at all from disc, return to system menu
 
NSMB not working with Beta7, even if I used the new dol...getting restarts or black screen(for sd dol lauching option).
 
syzyx2003 said:
NSMB not working with Beta7, even if I used the new dol...getting restarts or black screen(for sd dol lauching option).

works for me with wiikey1. I played for 1 hour now.
 
NSMB. Wii reboots after green screen
frown.gif


I own a PAL Wii, official FW 4.2E (only IOS 36,60 and 70 are patched),
Waninkoko cIOS v14, Hermes v4, Neo Gamma v8 b7, USB Loader cfg v46.
 
woodoste said:
NSMB. Wii reboots after green screen
frown.gif


I own a PAL Wii, official FW 4.2E (only IOS 36,60 and 70 are patched),
Waninkoko cIOS v14, Hermes v4, Neo Gamma v8 b7, USB Loader cfg v46.

In latest Cfg you can even run it without patched images. Try to update your running version.
 
im a little worried about leaving sd cards in the wii that the kids can acces and screw with, anychance of the neogammer R8 v7 being made into a channel so i can remove the sd card? so my kids can safly play NSMBs
 
woodoste said:
NSMB. Wii reboots after green screen
frown.gif


I own a PAL Wii, official FW 4.2E (only IOS 36,60 and 70 are patched),
Waninkoko cIOS v14, Hermes v4, Neo Gamma v8 b7, USB Loader cfg v46.



I get the same thing
 
Pakatus said:
woodoste said:
NSMB. Wii reboots after green screen
frown.gif


I own a PAL Wii, official FW 4.2E (only IOS 36,60 and 70 are patched),
Waninkoko cIOS v14, Hermes v4, Neo Gamma v8 b7, USB Loader cfg v46.

In latest Cfg you can even run it without patched images. Try to update your running version.

Yeah, I know. it runs like a charm with USB Loader cfg v46 (btw I patched the ISO).

Cheers
 
Ok, Wii 4.0U, rev 14, Neogamma r8 beta7 a. NSMBW loads, shows controller sideways, saves, and then asks to pick number of players, if I pick then I see the opening animation and then black screen and nothing else, if i choose free play I can pick a level and play.

Why is the black screen showing up before story mode starts? Using Fixed.Nitro version.

Fixed problem was in iso.
 
grimbk said:
im a little worried about leaving sd cards in the wii that the kids can acces and screw with, anychance of the neogammer R8 v7 being made into a channel so i can remove the sd card? so my kids can safly play NSMBs

Yeah is there any way we can get this as a channel? I would rather not have to go through the homebrew channel to get to this.
 
kingdruid said:
grimbk said:
im a little worried about leaving sd cards in the wii that the kids can acces and screw with, anychance of the neogammer R8 v7 being made into a channel so i can remove the sd card? so my kids can safly play NSMBs

Yeah is there any way we can get this as a channel? I would rather not have to go through the homebrew channel to get to this.
My two cents would be to have a hybrid forwarder (SD/FAT)
this way everyone would be happy.
I know there are sources of such a forwarder in the forum. I might even have a copy on my hd.
unfortunately I totally lack graphical skills to create my own channel..
I hope someone with the appropriate skills will find time to do that.

anyway thanks for this loader.. it works fine.

R
 
kingdruid said:
grimbk said:
im a little worried about leaving sd cards in the wii that the kids can acces and screw with, anychance of the neogammer R8 v7 being made into a channel so i can remove the sd card? so my kids can safly play NSMBs

Yeah is there any way we can get this as a channel? I would rather not have to go through the homebrew channel to get to this.


I found this on another forum but im not home so i cant check it for myself. CODE
http://rapidshare.com/files/305208209/neogamma_R8_b7.zip
 
Fixed another plain stupid bug in beta 8. It had no chance to know that the codelist is at an unusual location. No changes related to Mario, just the next try to get Brawl+ to work.
 
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