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Hello! I always get the error, Start failed error -2, on my games. Any idea what I did wrong?
Any reason why I could be having white squares instead of the games and the white squares crash my 3ds?
Try checking the FAQs.Hello! I always get the error, Start failed error -2, on my games. Any idea what I did wrong?
yes sdcard.nds is in thereIs "sdcard.nds" in "sd:/_nds/ntr-forwarder/"?
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If your SD card is 32GB or less, add "CACHE_FAT_TABLE = 1" in "sd:/_nds/nds-bootstrap.ini".
yes sdcard.nds is in thereIs "sdcard.nds" in "sd:/_nds/ntr-forwarder/"?
--------------------- MERGED ---------------------------
If your SD card is 32GB or less, add "CACHE_FAT_TABLE = 1" in "sd:/_nds/nds-bootstrap.ini".
No explination.Try checking the FAQs.
It should already be automatically patched.is there ap patch for pokemon typing adventure?
Doesn't the DS-Scene Rom Tool patch it?is there ap patch for pokemon typing adventure?
Its stuck on saving...It should already be automatically patched.
Make sure you have the latest nds-bootstrap version.Hi, an error occurs everytime I try to reset a game with L+R+Start+Select. I usually don't, but I'm playing Fire Emblem, so there's lots of resets lol. Is there any way to fix that?
Make sure you have the latest nds-bootstrap version.
Unfortunately, I don't know how to fix this.Hey, so I have this problem with Forwarder3-DS where I did everything that was required, including taking the _nds file to the root of the N3DS micro SD Card. But for some reason, when I opened up Forwarder3-DS, the target remains blank. Here's a pic of the main issue. Help would be very much appreciated. Thank you.
No, you don't.I need twilight menu++ for use this?
Forwarders don't have per-game settings and cheat support (though a workaround is to use DSATM).Worked like a charm, thanks for making this.
Is there any disadvantage using this compared to TwilightMenu? I'm kinda surprised people don't recommend this method more as it seems way more conventient to me than using TW (skip loading the app everytime and games showing up in the acitivity log).