Maverick Hunter: The Megaman FPS that could have been

Eerpow

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I like variety too, which is why I'm open to the idea of a Mega Man FPS. :P
Yeah I would be too if they still showed that they would produce the kind of game most of us want from Capcom. It's that they had this attitude of "we can be just like the western devs instead of continuing what we do best" that made me fear the worst. I'm glad they canceled the game for their own sake, it wouldn't have been a hit among their fans or the general gaming audience. If things were continuing like this it would be just as Fast said, a lack in variety like when everything were platformers back in the day.

Inafune should be working on other things, not be forced to make something just because it's highly profitable here, he did it for the business as he thought he knew what western game development was all about. Read a few comments from the guy and you'll see how he really bashes other Japanese deleopers for not being like western studios. (I want both kinds)
 

BlueStar

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This looks awful, like the people who made Atomic Bomberman were loosed on Mega Man to give it the same adolescent makeover.
 

Rydian

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Yeah I would be too if they still showed that they would produce the kind of game most of us want from Capcom. It's that they had this attitude of "we can be just like the western devs instead of continuing what we do best" that made me fear the worst. I'm glad they canceled the game for their own sake, it wouldn't have been a hit among their fans or the general gaming audience.
Just like making Metroid into an FPS sucked ass, right?

Hey, mind lending me that crystall ball you're using to look into the future? Mine's broken.
 

UltraHurricane

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It's not the game, it's the future of the company and what other titles they'll produce in the future. This is an indication that many of their titles were being turned into something that tries to mimic what's popular over here.

kinda reminds me of another company some time ago that tried to add hardcore shooter elements to a relatively lighthearted franchise that really REALLY didn't fit *cough* *cough* shadow the hedgehog
 

Foxi4

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Seen it yesterday, it looks gorgeous. To all those who think that such a transition would be an insult to Mega Man, have a look at what the very same transition did to the Metroid series with Metroid Prime - I think it'd be buckets of fun.

kinda reminds me of another company some time ago that tried to add hardcore shooter elements to a relatively lighthearted franchise that really REALLY didn't fit *cough* *cough* shadow the hedgehog

There's nothing wrong with Shadow using weapons - it fits in the "Adventure" part of the universe. What was broken with "Shadow the Hedgehog" were mainly the controls - the game was floaty and at times quite buggy. I never understood why some people were so butthurt about him having guns - it fits his character.
 
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Eerpow

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Just like making Metroid into an FPS sucked ass, right?

Hey, mind lending me that crystall ball you're using to look into the future? Mine's broken.
What I mean is that Nintendo didn't stop making their traditional games unlike Capcom which were steering the entire company towards that direction.
I didn't foresee the future, I was just fearing the worst with a reason, hate to bring it up again but... RE. Prime turned out good and all but it didn't try to change the entire company just to fit the western needs as Inafune was doing with his project. Prime remains as it's own separate thing handled by retro and at least it still had most core elements intact which is why I think the series managed to survive. I don't think there's good chance pulling something like that off again with another franchise in todays industry but I could be wrong...

Still not liking that Capcom as a whole were heading in that direction.
 

Nathan Drake

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Okay forum, I understand, a lot of you have a blind dislike for FPS games simply because of CoD. What you have to understand is this: an FPS is not inherently bad. Even the CoD games aren't terrible; they're simply repetitive for their own reasons. Turning Mega Man into an FPS for one or even three games wouldn't be a bad thing. If anything, it may be what Mega Man needs to push back into the market. You might get Mega Man fans to buy a more classically styled game, while you appeal to the currently dominant fan base within the video game market if you alter it into a first person experience.

Even just looking at it from the perspective of enjoyment, there's a ridiculous amount of potential for a project like this. Mega Man has seen the most success in the past decade from spin-offs. All you have to do is read Rydian's post from the first page to see that spin-offs exploring different genres for the series are about the only thing that has kept it alive. Old Mega Man is stale, to be entirely blunt, which is a problem a lot of classic series have experienced.

Mega Man needs experimentation, or else he's going to disappear entirely. His future is really looking dire, and a project like this could be just what he needs. Capcom needs to yank their heads from their asses. Projects like this should not simply be cancelled.
 
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Clarky

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considering it as only a prototype I didn't think it looked too shabby. Admittedly a lot of elements would have to be added like the wall jump but a fps could have lead to better route for Mega Man X going into the realms of 3d than Mega Man X7 did
 

raulpica

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I guess I'm only one who still misses the Battle Network series. :(
I miss it too :(

I never understood why some people were so butthurt about him having guns - it fits his character.
That's racist, man! If he's black it doesn't mean he must love guns, too!



...:creep:
 

WhoRuJudge

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Why cancel this?!
We need NEW Megaman games!
X, or Battle Network, or Starforce, Zero, or even more ZX!

I would play the shit out of a new Battle Network game.
 

ShadowSoldier

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What I mean is that Nintendo didn't stop making their traditional games unlike Capcom which were steering the entire company towards that direction.
I didn't foresee the future, I was just fearing the worst with a reason, hate to bring it up again but... RE. Prime turned out good and all but it didn't try to change the entire company just to fit the western needs as Inafune was doing with his project. Prime remains as it's own separate thing handled by retro and at least it still had most core elements intact which is why I think the series managed to survive. I don't think there's good chance pulling something like that off again with another franchise in todays industry but I could be wrong...

Still not liking that Capcom as a whole were heading in that direction.


Jesus dude, shut up will ya? You're judging all of this based off a 30 second clip that had him kill only 2 robots. And all of a sudden you're saying "THIS ISN'T MEGA MAN!" but yet you defend all the other Mega Man games. You bring Capcom into it for.. some unknown godly reason and making this seem bigger than what it really is. You're bringing the FPS genre into it for some unknown reason. You say Metroid Prime worked but this wouldn't, again, based off a 30 second clip.

How can you be open to variety with cards and chips and shit, but not be open to the possibility that Mega Man would make a good FPS. Oh that's right, I forgot, because Metroid Prime was handled by fans of the franchise. Totally forgot that Armature would have just fucked it up anyways because you can see into the future.
 
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Eerpow

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Jesus dude, shut up will ya? You're judging all of this based off a 30 second clip that had him kill only 2 robots. And all of a sudden you're saying "THIS ISN'T MEGA MAN!" but yet you defend all the other Mega Man games. You bring Capcom into it for.. some unknown godly reason and making this seem bigger than what it really is. You're bringing the FPS genre into it for some unknown reason. You say Metroid Prime worked but this wouldn't, again, based off a 30 second clip.

How can you be open to variety with cards and chips and shit, but not be open to the possibility that Mega Man would make a good FPS. Oh that's right, I forgot, because Metroid Prime was handled by fans of the franchise. Totally forgot that Armature would have just fucked it up anyways because you can see into the future.
I won't until I've been correctly understood, I'm not defending other Mega Man titles as there are plenty of shit ones and I'm not saying that Mega Man is doomed or anything like that. Hell I would rather them let Mega Man rest and give their other franchises some attention like Ghost and Goblins for example. I'm not saying that this will turn out to be a terrible game either, I can't say that without knowing how it actually plays. Everything you've gathered from what I'm trying to get across is wrong.

What I am saying is that Capcom is trying to shift the entire company towards our market without knowing what they're throwing themselves into. Completely giving up on many of the games they're loved for. Unlike Nintendo that always kept Prime as a side thing entirely handled by western devs and still pushed out a variety of games during Prime development.
RE, DmC and now Mega Man are trying to cater towards new audiences, but that new audience may not be interested and the older audience most likely wouldn't be interested either. They're trying to segregate the Asian and Western markets as completely different. Meaning less and less releases of their other games over here.

Mega Man might as well be an exception to this and result in a terrific game, but that doesn't take away from the fact that they made it a FPS because it's popular and that these kind of projects takes away attention from their other games fans of the company want.

However, Capcom seem to understand that now with their latest announcements and the decision to cancel this.
I would be happy to have a FPS MM as its own thing as long as they let things flowing like usual within the company. What we were seeing here is the equivalent of Nintendo trying to only cater to the soccermoms out there by only making Wiifit games, shifting away focus from their Metroids and Zeldas. All of this were signs of this new ideology change, but it's still nothing we could say for sure.
 

FAST6191

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Having played devil's advocate (though my own opinions do fall in line with most of it) in many a megaman thread and wandered around just as many megaman hack/fan sites I can safely say if I was Capcom I would be in so much hurry to ignore their existence it is not funny.

On "trying to cater to new audiences", sadly we seem to be in something of a bubble right now where the mode of operation is expand or die, though I might just as easily argue that forced expansion is just as or more detrimental to continued well being.

All that said you seem to have some deep insight into Capcom's marketing and development strategies, or indeed you say apparent lack thereof, so tell me more on this.
 

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