I want to know some things regarding making some assets for unofficial Sonic fangames.
First question is it possible to remix someone's else game project in Dreams Engine for instance Sonic XDream? Is it possible to turn someone's Sonic the Hedgehog model asset into Tiara the Manx(like turning male playable character into female by giving her clothing such as ribbon,ponytail hairstyle)? Is it possible to make cannonball through playable character instead of orbs? How to make custom directional gravity(something like Magneboot rails from Ratchet and Clank 1,Sonic Lost World,Super Mario Galaxy,Sonic X-Treme),fisheye lens? How to make spiral object that won't have any colission detection errors so 3D Classic Sonic won't be falling into bottomless pit? Is it possible to recolor Classic spring for example yellow and make him jump from higher air distances? Can you answer to these questions,please? Do Dreams have some Amiga-like(I will need this for Sonic-16 tech demo revival on Dreams game engine) sound instruments on Sony PS4 or PS5? How to make emblems(like those in Sonic Adventure series) in PS4 Dreams? Can you tell me how to make shooting projectiles in case of making some Jazz Jackrabbit games(I found only Lori Jackrabbit asset-how to turn into 2D gameplay style in PS4 Dreams?) on PS4 Dreams? How to make replica I mean recreation of Sonic Generations in your Dreams Engine? How to make classic rings collecting sound in PS4 Dreams anyway? Or will I have to create a new female character(naming her Tiara the Manx) that is running and making spindashes like Sonic The Hedgehog? Is it possible replicate Sonic Generations high cutscenes quality in your Dreams engine? Thank you for hearing me out. It's very important to me. As you see I have lots of questions here. Your indie game is fantastic. This is the best game I ever played guys. I can be like game developer. How can I do all these things?
First question is it possible to remix someone's else game project in Dreams Engine for instance Sonic XDream? Is it possible to turn someone's Sonic the Hedgehog model asset into Tiara the Manx(like turning male playable character into female by giving her clothing such as ribbon,ponytail hairstyle)? Is it possible to make cannonball through playable character instead of orbs? How to make custom directional gravity(something like Magneboot rails from Ratchet and Clank 1,Sonic Lost World,Super Mario Galaxy,Sonic X-Treme),fisheye lens? How to make spiral object that won't have any colission detection errors so 3D Classic Sonic won't be falling into bottomless pit? Is it possible to recolor Classic spring for example yellow and make him jump from higher air distances? Can you answer to these questions,please? Do Dreams have some Amiga-like(I will need this for Sonic-16 tech demo revival on Dreams game engine) sound instruments on Sony PS4 or PS5? How to make emblems(like those in Sonic Adventure series) in PS4 Dreams? Can you tell me how to make shooting projectiles in case of making some Jazz Jackrabbit games(I found only Lori Jackrabbit asset-how to turn into 2D gameplay style in PS4 Dreams?) on PS4 Dreams? How to make replica I mean recreation of Sonic Generations in your Dreams Engine? How to make classic rings collecting sound in PS4 Dreams anyway? Or will I have to create a new female character(naming her Tiara the Manx) that is running and making spindashes like Sonic The Hedgehog? Is it possible replicate Sonic Generations high cutscenes quality in your Dreams engine? Thank you for hearing me out. It's very important to me. As you see I have lots of questions here. Your indie game is fantastic. This is the best game I ever played guys. I can be like game developer. How can I do all these things?