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To be fair, if there's two payloads that effectively let you choose whether to init screen (presumably by name) then that'd do the trick. (as Aurora mentioned earlier)For sure. I will just stick with the sysnand/emunand combo and see if it can be resolved. It's still great progress.
On top of that, a Decrypt9 which can't do any task which involves decryption and/or reencryption is kind of useless. Screen init isn't enough for D9...To be fair, if there's two payloads that effectively let you choose whether to init screen (presumably by name) then that'd do the trick. (as Aurora mentioned earlier)
Decrypt9 won't exactly go directly booting a CFW.
Saw that one too, though they might've had an idea about that.On top of that, a Decrypt9 which can't do any task which involves decryption and reencryption is kind of useless. Screen init isn't enough for D9...
But if you want to launch an homebrew app in coldboot you can'tthis doesnt really need screen init. the boot options are button presses and there is no menu. youd be abe to get the optional spash screen, but who wants an extra unneeded splash?
Pretty sure screen init is required to run D9 before the cfw boots up, which is what most want.this doesnt really need screen init. the boot options are button presses and there is no menu. youd be abe to get the optional spash screen, but who wants an extra unneeded splash?
I'd try cakes but with 10.6 sysnand I don't think it would work xDthen d9 can do init. last i saw screen init was done in a custom cakes payload, after a9lh loaded it
worked for me. booted with sigpatches enabled and emunand disabled. didnt try booting my emunand though.I'd try cakes but with 10.6 sysnand I don't think it would work xD
I think midkid just put up the a9lh bin file for screen init on cakey webnodeworked for me. booted with sigpatches enabled and emunand disabled. didnt try booting my emunand though.
If it's just a case of changing payloads then that's not too bad, but if it means re-installing a9loaderhax then that's a bit of a bugger.Well, as I have a 9.2 NAND ready to flash to emuNAND, having an a9lh D9 with no encryption/decryption (and I use it mostly to decrypt and encrypt things) I think I won't be updating A9LH either, if there won't be a way to load a payload without screen init.
It will work just fine probably (the screen init is going to be merged into A9LH itself), but bye bye 3D on N3DS.Well if reinand mod isn't gonna work with screen init but rei gets their official reinand to work on o3ds and screen init to work I can see people switching to that from this :/
Well, it's not that screen init won't work with this mod (I'm pretty sure Aurora can get it to work). It's just that there's no huge point in using it right now. It'll "break" the 3D for the n3DS again and Decrypt9 won't be able to decrypt/encrypt.Well if reinand mod isn't gonna work with screen init but rei gets their official reinand to work on o3ds and screen init to work I can see people switching to that from this :/
It will probably work as-is. However screen init very probably breaks the A9LH detection, so with screen init I'll just probably need to add a flag to enable the FIRM0/1 patch (I can see the bricks incoming already, with people who won't enable the flag XD).Well, it's not that screen init won't work with this mod (I'm pretty sure Aurora can get it to work). It's just that there's no huge point in using it right now. It'll "break" the 3D for the n3DS again and Decrypt9 won't be able to decrypt/encrypt.
However, I think that being able to see the splash screen VS having broken 3D on N3DS is not a good trade-off. Broken 3D even makes shutdown very slow until you fix it, it's really annoying to me.
Ah, so people shouldn't update A9LH for now.It will probably work as-is. However screen init very probably breaks the A9LH detection, so with screen init I'll just probably need to add a flag to enable the FIRM0/1 patch (I can see the bricks incoming already, with people who won't enable the flag XD).
However, I think that being able to see the splash screen VS having broken 3D on N3DS is not a good trade-off. Broken 3D even makes shutdown very slow until you fix it, it's really annoying to me.
Um, don't we have /rei/installeda9lh? I have that set just because, for safety.It will probably work as-is. However screen init very probably breaks the A9LH detection, so with screen init I'll just probably need to add a flag to enable the FIRM0/1 patch (I can see the bricks incoming already, with people who won't enable the flag XD).
However, I think that being able to see the splash screen VS having broken 3D on N3DS is not a good trade-off. Broken 3D even makes shutdown very slow until you fix it, it's really annoying to me.