Is this Mega Man fact true?

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Xdqwerty

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I read somewhere (probably tv tropes wiki) that the reason Mega Man 9 and 10 are in 8-bit is because people preferred the physics of the nes Mega Man games.
 
Found this:

1UP: But why specifically go with the 8-bit style? Mega Man has had 16-bit and 32-bit sequels, and those games played pretty well. So why go back to a style that was popular in the '80s rather than something that's a little more timely?

HT: Well, when you put it like that...yes, it's an old-school style, like an old game. But it's a new addition to the series. As you probably know, Mega Man 2 is very popular -- the fans out there of the Mega Man series probably like that one best and have the fondest memories of it. So the challenge to us was to create a game that goes beyond MM2 to bring something new to the fans, something they really want. While the graphics are 8-bit, we like to think of 8-bit as just one possible art style we can employ to make a Mega Man game. We still think it looks good for the series.

Source:
https://web.archive.org/web/20110629032728/http://www.1up.com/previews/mega-man-9_2
Via Wikipedia

I suspect they went with it to target nostalgia (implied by the response)/marketing reasons, since they could have just used different graphics but with the same 'feel' physics, similar to how Sega used the same physics engine on Sonic Superstars as the Retro engine (IIRC from a prior news article, I haven't played it so can't say).
 
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