Been running my ‘hack’ across 3 different users for a few days now with no issues.
Encountered a few teething problems in setting up the dat files which required me to figure what the actual conditions were for a menu rescramble, as well as the sheer amount of time taken to get the end result dat for each user as required.
Hex editing the Barista file seems fairly resilient to bricking but I’m not responsible if you go down this route of modifying storage_mlc located files.
I had occasions where setting up a new user, modding the associated dat and accessing it led to a frozen unit emitting a high pitched tone in objection to something I’d done.
Anyway, now the task is finished, this thread can die a slow death once more as I’m sure no one else is bothered adding access to all the 100s of WiiU shovelware titles out there.
Encountered a few teething problems in setting up the dat files which required me to figure what the actual conditions were for a menu rescramble, as well as the sheer amount of time taken to get the end result dat for each user as required.
Hex editing the Barista file seems fairly resilient to bricking but I’m not responsible if you go down this route of modifying storage_mlc located files.
I had occasions where setting up a new user, modding the associated dat and accessing it led to a frozen unit emitting a high pitched tone in objection to something I’d done.
Anyway, now the task is finished, this thread can die a slow death once more as I’m sure no one else is bothered adding access to all the 100s of WiiU shovelware titles out there.