The start of figuring out the Wii U Menu layout.
NO, THIS HAS NOTHING TO DO WITH INCREASING THE 300 LIMIT.
NO, THIS HAS NOTHING TO DO WITH INCREASING THE 300 LIMIT.
Code:
Menu Title IDs
USA 00050010-10040100
EUR 00050010-10040200
JPN
USA Wii U Menu layout file location: (8000000X where X is the User ID)
storage_mlc\usr\save\00050010\10040100\user\8000000X\BaristaAccountSaveFile.dat
File Format:
0x000000 - 0x0012BF NAND Title Entries (300 x 16 bytes)
0x0012C0 - 0x00257F USB Title Entries (300 x 16 bytes)
0x002587 Last ID Launched
0x0025A4 - 0x002963 ? Folder 0 ? NAND Title Entries (60 x 16 bytes)
0x002964 - 0x002D23 ? Folder 0 ? USB Title Entries (60 x 16 bytes)
0x002D24 - 0x0030E3 Folder 1 NAND Title Entries (60 x 16 bytes)
0x0030E4 - 0x0030E3 Folder 1 USB Title Entries (60 x 16 bytes)
0x0034A4 - 0x0034DB Folder 1 Info (56 Bytes)
0x0034DC - 0x00389B Folder 2 NAND Title Entries (60 x 16 bytes)
0x00389C - 0x003C5B Folder 2 USB Title Entries (60 x 16 bytes)
0x003C5C - 0x003C93 Folder 2 Info (56 Bytes)
0X003C94 .... FOLDERS 3 - 60 AS ABOVE
Title Entry Data Format:
Each entry is 16 bytes.
0x00 - 0x07 Title ID
0x0B Type:
0x01 = NAND
0x02 = USB
0X05 = Disc Launcher
0X09 = vWii (Not Eshop vWii titles)
0x10 = Folder (Bytes 0x00-0x06 = 0, 0x07 = Folder#)
If a 16 byte entry is set in NAND the corresponding entry in USB is blank (except for the type 0x02 at offset 0x0b) and vice-versa.
Folders are all in - 0x000000 - 0x0012BF NAND IDs. USB entry would be blank (except for the type 0x02 at offset 0x0b)
Folder Entry Data Format:
0x00 - 0x21 Name (17 Unicode characters)
0x32 Color
0x00 = Blue
0x01 = Green
0x02 = Yellow
0x03 = Orange
0x04 = Red
0x05 = Pink
0x06 = Purple
0x07 = Grey
Last edited by Ape8000,