To many of you, this might seem rather silly of me considering that console games are designed with the console's specs in mind and optimized for said specs. Overclocking a console can often cause instability issues and various glitches in retail games as they aren't designed to accommodate higher clock speedsvthan what's stock (like PC games are, they can run at all different click speeds)
So why did I bother doing this? Developmen of course! The mod is great forhomebrew.bive essentially doubled the clock speed from about 33mhz to 66mhz lol. Extra "horsepower for running emulators and all kinds of good stuff. More info can be found herehttp://www.psxdev.net/forum/viewtopic.php?f=47&t=1089
And yes "likeabaus" is me...
So why did I bother doing this? Developmen of course! The mod is great forhomebrew.bive essentially doubled the clock speed from about 33mhz to 66mhz lol. Extra "horsepower for running emulators and all kinds of good stuff. More info can be found herehttp://www.psxdev.net/forum/viewtopic.php?f=47&t=1089
And yes "likeabaus" is me...