How to burn games for PS1 console over 700 MB onto a CD-R (cue+bin) PAL = EU ?

Discussion in 'Sony PlayStation 1 & 2' started by pussyplayer, Apr 15, 2019 at 12:01 AM.

  1. pussyplayer
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    pussyplayer Newbie

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    Hey! I'd like to burn the game Medal of Honor (for PS1 console) which is over 700 MB and so I couldn't burn it onto a 700 MB CD-R. I know 800 MB CD-Rsssss exist but I guess PS1 wouldn't read that type of extended 800 MB CD-Rsssss. So how can you burn a game which is over 700 MB to make it work on a PS1 console like Medal of Honor (PAL = EU) bin+cue files. (Not iso)
     
  2. alexander1970

    alexander1970 GBAtemp Advanced Fan

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    Hello.:)

    I don´t know where you get your ISO and I don´t wanna know it either.:)
    But what i know is,that all PSX iso´s I know always fit on an 700 MB CD-R.
    You can use the Tool IMGBURN for that work,that should do it.

    Thank you.:)

    Note:
     
  3. iCEQB

    iCEQB GBAtemp Advanced Fan

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    There is a certain type of the bin / cue format which is always larger than the actual size of the game.
    You should be able to just burn it without issues on a 700 MB CD-R.
     
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  4. pussyplayer
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    NOT ISO... cue + bin

    — Posts automatically merged - Please don't double post! —

    I used imgburn and it didn't let me burn it onto a 700 MB CD-R. That's why I wrote to this forum.
     
  5. alexander1970

    alexander1970 GBAtemp Advanced Fan

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    Than your file(s) are the "culprit".:)
     
  6. pussyplayer
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    THEN, and you don't even know my files. I wrote cue+bin 2 times and you were still talking about iso.... Please don't make any advice when you don't even read the title. Thanks
     
  7. arcanine

    arcanine Advanced Member

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    GIVE

    DIDN'T

    Maybe check your own language is correct before smugly correcting others'.
     
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  8. iCEQB

    iCEQB GBAtemp Advanced Fan

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    That's odd, if you mount the image with a virtual drive, you will see that all the files on this disc are way below 700 MB.

    Maybe you can mount the disc and let imgburn make a copy of the virtual drive onto the CD-R.
     
  9. AmandaRose

    AmandaRose Missy

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    :rofl2::rofl2::rofl2::rofl2::rofl2::rofl2::rofl2::rofl::rofl2::rofl::rofl2::rofl2::rofl2::rofl2:
     
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  10. Sakitoshi

    Sakitoshi GBAtemp Official Lolimaster

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    first, if you are going to be an asshole to anyone wanting to help then no one would like to help you.
    second, calling a bin/cue an iso is correct, iso is also used as a shorthand for disk image.
    third, no ps1 game is larger than a 74 minute cd, so your bin/cue is a bad rip or not a ps1 game at all.
     
    Last edited by Sakitoshi, Apr 15, 2019 at 9:00 AM
  11. pussyplayer
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    pussyplayer Newbie

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    It's not about the language, it's about care. He didn't even care to read the title.... It tells everything.
     
  12. AmandaRose

    AmandaRose Missy

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    He gave you a valid reply which was actually correct.
     
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  13. pussyplayer
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    pussyplayer Newbie

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    I have an assh0le and it's nice. And I've just found out the solution for the problem. Thanks for nothing
     
  14. iCEQB

    iCEQB GBAtemp Advanced Fan

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    Can you post what the solution was?
     
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  15. xs4all

    xs4all GBAtemp Fan

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    There is NO solution, ignore the 700+mb bin file size, just use ImgBurn to burn onto standard CD-R, as long it's a bin-cue file and you be fine.
    Sometimes you will find PSX games that are 700+mb bin file size, don't know the ins and outs but it's the way the bin file are created, I did burnt a few 700+mb bin-cue PSX games a couple weeks back.
     
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  16. KleinesSinchen

    KleinesSinchen The backup reminder

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    Just a wild guess: Game rips may contain subchannel data (which may be needed because of Libcrypt). Many PS1 games also contain audio tracks and CDDA is bigger than data (700MB blank media holds 80 minutes of CDDA which has 800MB)

    See also: [Wikipedia] CD-ROM

    Both would make the resulting Image bigger than the actual data.



    For testing I just ripped Tomb Raider 2 (Pal) twice. It has many audio tracks. Results with/without subchannel:

    773247312 15. Apr 10:18 tr2.bin (738M)
    742923888 15. Apr 10:41 tr2.bin (709M)


    Which means in both cases the resulting .bin file is bigger than 700MB (or 702MB).
     
    Last edited by KleinesSinchen, Apr 15, 2019 at 11:58 AM
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  17. Sakitoshi

    Sakitoshi GBAtemp Official Lolimaster

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    that's because the cdrom standard uses 2352 bytes per sector with part of it being for error correction unlike other media that uses multiples of 512 (hard disks typically use 4096 bytes per sector) and no error correction. so a "block" of data of a cdrom ends up using more space thanks to the error correction info.
     
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  18. arcanine

    arcanine Advanced Member

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    Like I give a fuck. Whether or not you solve your problem is irrelevant to me and everyone else on this forum. The only person it matters to is you. If you want to solve problems with the support of a community then you're going to have to work on your interpersonal skills. Yeah it's frustrating when people get the wrong idea about your problem, but that doesn't give you an excuse to be rude.
     
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  19. azoreseuropa

    azoreseuropa GBAtemp Guru

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    You can try this:

    https://www.deepburner.com/?r=download

    I was told it can be done. Depend on your size. You said over 700mb. You didn't say specifically size. A little bit over 700mb can be done. For around 800 mb or less then I don't think so.
     
    Last edited by azoreseuropa, Apr 16, 2019 at 5:44 PM
  20. The Real Jdbye

    The Real Jdbye Always Remember 30/07/08

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    Alola
    How are you planning on playing a DVD on a PS1? :P
     
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