Whoops, don't know how I missed that... I'll adjust it later@vgmoose:
the icon.png size must be 256 x 96px
your spacegame icon is a little bigger (256 × 109px).
Thanks for the detailed response! I'll try making the changes tonight. Sounds better to use the dynamic_libs includes like you said.Hey, basically you have to extract the internal parts of the examples without all the libwiiu parts that make it only work as browser exploit payloads. It will not be just a copy/paste them without any change. For the Makefile, its easiest to just use the Makefile from the hello world example. Once you copied over the .c/.h files from the examples to the source folder of hello world you remove the libwiiu headers. You dont need them as you have almost all the export functions you need in the "dynamic_libs" includes. You are not restricted to use them though. You can use all the libwiiu headers and do all the acquiring of libs and find exports too of course. But if you really want to include the libwiiu headers then you have to include them with correct path reference and also define the macros the libwiiu headers use in the correct way. Its more complicated then to just switch to the already available functions in dynamic_libs inscludes in the example.
If you still really need an example of one libwiiu application ported then name one and i will port it quickly to demonstrate the use of the launcher.
Ok, I put the submitted icons to the same place.
what do you think about them?
submitted icons for HBL
(Plasma shadow)
someone else asked for my BG and might submit another icon soon. I'll add it here.
Icons for loadiine
(wiiunator)
I like the current icon (made from eclipsesin avatar). I got used to see it here and on website exploit hosting.
note: please, use the proper aspect ratio, or submit it directly at the correct size.
I resized two icons and they weren't good ratio so I deleted/added borders.
I added Homebrew Launcher for WiiU (5.3.2 & 5.4.0) to exploit.wiiubrew.net under the Kernel Tab
enjoy
tremendous Sir!!!! very very grateful.....Thank Yoi!!!!....I added Homebrew Launcher for WiiU (5.3.2 & 5.4.0) to exploit.wiiubrew.net under the Kernel Tab
enjoy
New Compiled .elf GX2 for HBL, now not freeze:
https://mega.nz/#!V4tAHSJI!n3ZHKZqrZogJPhsa7SMK6szV1hteTzPJD10RD1A_r6M
Hi,Whoops, don't know how I missed that... I'll adjust it later
Thanks for the detailed response! I'll try making the changes tonight. Sounds better to use the dynamic_libs includes like you said.
It sounds like @brienj has hit some issues porting his libwiiu apps to elf as well. If you have the time to do it, an example to port that would help us both the most would likely be libwiiu's pong.
Thanks to both of you again! Cool stuff for the Wii U homebrew scene
Can you upload the latest version of Loadiine GX2 but without zilda theme
ok , last GX2 elf no theme zeldaMake it without zelda, plz.
Or can anyone make normal loadiine working with HBL and upload it?
Hey guys,
sorry I forgot to post a new ELF file which works with the HBL. Here is the current git build which will work with it:
http://www59.zippyshare.com/v/K5WlBIA9/file.html
Some of you might already have compiled this themselves so nothing new there for them
TV and gamepad are mirrored.
Wiimote works on TV
Ahh, we forgot to tell this :
We are looking for users who could make nice icons for homebrew.
I make ftpiiu, loadiinegx2 and homebrew launcher very quickly/badly.
If you feel like making better icons, please don't hesitate !