Official Homebrew Launcher for WiiU

Discussion in 'Wii U - Homebrew' started by Cyan, Feb 29, 2016.

  1. smileyhead

    smileyhead Bow ties are cool.

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    I'll try to make some once I get home. It's 7 AM in my country. I'll get home at about 4 or 5.
     


  2. Wiiunator

    Wiiunator GBAtemp Regular

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    and sorry i coudn't resist... last one I promise
    Upaint.png
     
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  3. pwsincd

    pwsincd Garage Flower

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    buy ?
     
  4. memomo

    memomo ( ͡° ͜ʖ ͡°)

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  5. Cyan
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    Cyan GBATemp's lurking knight

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    thanks for the icons.
    I don't like the "homebru" icon, because it's feels like it's missing some letters but I guess maybe homebreU would look bad too.
    Maybe just go with the full name and the icon.

    Homebrew U                Homebrew |  |
    Launcher or Launcher \_/


    But again, it's not called "homebru" or "homebrew launcher U".
    not everything on wiiU need to be called "U" or "iine".

    I'll let dimok tell us what he think about the submitted icons too.

    1) Loadiine launches games, or if you talk about the exploit itself it launched a single elf file located in loadiine gx2 folder and named loadiine_gx2.elf
    You would have to replace your elf file everytime if you want to launch another homebrew.

    Homebrew launchers launches multiple homebrew with a single exploit. you don't need to reboot and visit multiple different URLs for every games or tools you want to launch.
    one exploit URL which load the homebrew launcher, from here you can run all homebrew directly from the SD card (offline) and exit back to the launcher without the need to reboot to launch another homebrew.

    2) Success rate is the same as before, as the current released exploit is always the same kernel exploit (the race attack).
    And yes, it means you don't need to re-launch the exploit again to switch game or homebrew, just one exploit for all your session.

    3) It could be offline, if you cache the exploit page.
    then the exploit would launch even without internet, just open the browser which display the cached file.
    Attention, on next exploit update it will still load the cached one instead of the updated one.

    @ all users:
    I don't know why the loadiine gx2 didn't work.
    I haven't tested it myself, maybe dimok used a recompiled version specifically for HBL.
    if that's the case, loadiine will be updated soon to make it compatible.

    @vgmoose;
    For other coding related questions, I'll let dimok answer them.
     
  6. jmrodrigues

    jmrodrigues Advanced Member

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    We "just" need to have this on boot and happiness forever, well, at least until Uncharted 4 gets released...
    Great job Dimok, thank you.
     
  7. seagal112

    seagal112 Advanced Member

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    great! I'll adapt the game boy emu I'm porting to work with this launcher :)

    Currently only works with loadiine launcher.

     
  8. Plasma Shadow

    Plasma Shadow GBAtemp's Artificial Lifeform

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    I have no fucking idea.
    So I took a shot at making a banner/logo for this, not the worst thing I've ever made. Ive attached a zip containing the pdn, tga and a bmp (yeah I did this in paint.NET - don't have photoshop at work) @Cyan @dimok
    [​IMG]
     

    Attached Files:

    Last edited by Plasma Shadow, Mar 1, 2016
  9. CableLeecher

    CableLeecher 640K ought to be enough for anyone

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    Now we just need RetroArch to be ported and I'm happy...
     
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  10. Keizel

    Keizel GBAtemp Fan

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    If we can load Homebrew Launcher for Wii U offline, we can load Loadiine GX2 offline after load Homebrew launcher
     
  11. Cyan
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    Cyan GBATemp's lurking knight

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    all current exploit are based on the browser, and you need to be online.
    so you need online for the homebrew launcher, then you can run homebrew from your card without online anymore.

    if you manage to keep the exploit page in the browser cache, you can run it offline.
     
  12. memomo

    memomo ( ͡° ͜ʖ ͡°)

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    Amazing job, is there a possibility to emulating other consoles or it's gameboy only
     
    Last edited by memomo, Mar 1, 2016
  13. soniczx123

    soniczx123 GBAtemp Advanced Fan

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    And how do you do that? :)
     
  14. memomo

    memomo ( ͡° ͜ʖ ͡°)

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    Is there a compatible version of this homebrew with HBL? can you link it to me please


    @Cyan or @dimok
    The future homebrews with be compatible with both 5.3.2 & 5.4.0 and any future support firmware with HBL, or for each firmware will be a specific release of that homebrew? !
     
  15. Cyan
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    Cyan GBATemp's lurking knight

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    I don't know how to tell the browser to keep something in cache. maybe that's only temporary until console shutdown? in that case, it's not useful.
     
  16. Onion_Knight

    Onion_Knight GBAtemp Advanced Fan

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    I set it up to auto load the exploit. It launches it even when I'm not connected to the internet. It's a pain to change it though, So I don't know how much its worth it. Maybe moreso now with a viable Homebrew Launcher.

    I'm on my way to work, if the interest is there, I'll provide some instructions later. You have to be able to self host to set it up though.
     
    Last edited by Onion_Knight, Mar 1, 2016
  17. LuigiXL

    LuigiXL GBAtemp Fan

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    Big thanks and credit to Cyan. I think its so cool we get to try this stuff first! I wonder how many people have actually tried it yet? I will today if i can help in any way just let me know :)
     
  18. soniczx123

    soniczx123 GBAtemp Advanced Fan

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    Will you post instructions in the near future?
     
  19. Onion_Knight

    Onion_Knight GBAtemp Advanced Fan

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    I edited my post....I'll do so later. Going to work now.
     
  20. filfat

    filfat Musician, Developer & Entrepreneur

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    Amazing!

    Also, interesting style nonetheless, feels like he's a quite a bit better coder than an UI designer ;)
     
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