Homebrew game with Box2D?

Discussion in 'Wii U - Hacking & Backup Loaders' started by alezzino, May 5, 2016.

  1. alezzino
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    alezzino Newbie

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    Hi, is it possible to make a homebrew game with the box2D framework? It would be nice cause I am familiar with it
     
  2. smileyhead

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    Only if it can export to a Wii U compatible format, which I doubt.
     
  3. alezzino
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    alezzino Newbie

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    It's not a tool, it's a framework/physics engine in C++. Maybe we just need a more complete SDK. Also it'll be even easier if we could use Cocos2D. Maybe @dimok could explain me.
     
    Last edited by alezzino, May 5, 2016