work in progress
and now to disappear and never post anything ever again
So, was this a hoax? Or real?
Last edited by SLiV3R,
work in progress
and now to disappear and never post anything ever again
So, was this a hoax? Or real?
Maybe...
The m68k cpu core says it's running at real time so I don't know why it's showing the min fps dropping to 46.
It's nowhere near ready yet obviously
I have a problem with packing my homebrew .cia file with a romfs.
I'm currently using this tool: https://gbatemp.net/threads/release-romfs-builder.379330/ to generate the binary from the folder, then using makerom with the -romfs option. The binary gets effectively added to the cia (as i can see the size increase) but launching the cia causes a crash and the infamous restart prompt.
The cia without the romfs file added works well, the crash happens before any romfs access (even before romfsinit if that matters) any idea?
Use this to generate the u32. vol and pan work the same as csndPlaySoundDoes someone knows range for CSND_SetVol ?
Differently to playsound it looks it takes a u32 as volume argument :/
Use this to generate the u32. vol and pan work the same as csndPlaySound
static inline u32 CSND_VOL(float vol, float pan)
Use vol 1.0 and pan 0.0 (for equal left and right) and then call csndExecCmdsYep found it but it seems i'm stil getting some problems with it. Sometimes even if i use 1.0 as values for both vol and pan, it results in volume set very low (like if it's 5-10% of max value) :/
I suggest you to use 3dstool to create romfs binary, you can take a look to this buildscript for example: https://github.com/Rinnegatamante/lpp-3ds/blob/master/buildscript.bat
I'm updating Handy3DS but the CIA version doesn't work on N3DS (someone reported it to me, I have oonly an O3DS). With my O3DS 4.5 sysnand and on my emunand (loaded with RXTools) updated to last version it works fine.
I used a new rsf version with latest makerom, but maybe it's not the correct one or I made some mistakes.
Could you hep me checking the attached file?
What do you want to know specially? You need to install devkitPro but you have to add a PATH manually (and the way to do it depends on the OS).I'm currently learning C++, but I would like a little more info on what else to do.
hi guys i have a 2ds that is the firmware 10.7.0-32e can i run homebrew?The purpose of this thread it to help with homebrew development by centralizing all progress, and having a place to discuss development.
Getting started: http://wiki.gbatemp.net/wiki/3DS_Homebrew_Development
You can find a list of current released 3DS homebrew on Wikitemp.
If one is missing, feel free to add it to maintain a list of existing releases.
http://wiki.gbatemp.net/wiki/List_of_3DS_homebrew
Examples of released homebrew:
Rop Loaders
fierce waffle's ROP Loader
Alternate Rop Installer
Rop Multi-loader(use this one)
Development
fierce waffle's RAM dumper
Python Tools for 3DS
3DS_Homebrew_Stuff2
Modified build.py for GNU/Linux
ctrulib
Homebrew
BlargSnes
3DNES
Mandelbrot homebrew
nop90's 3DS_Homebrew
homebrew screen test
yeti3DS
If you have cubic ninja yes, otherwise theoretically yes but it will be much harder.hi guys i have a 2ds that is the firmware 10.7.0-32e can i run homebrew?