Homebrew Official HID to VPAD

Osakasan

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Good lord, if this works with the CPS3 core the Retroarch team is working on you're telling me I can play 3rd Strike with a 360 controller on the Wii U? Homebrew is beautiful.

But why would you want to play a fighting game with the 360 controller? o.o
 

Osakasan

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Don't turn this into a discussion about this :/ Let's just wait for the release patiently so be people don't get hyped as this gets bumped

Sorry ^^U In any case, i want to use my Xbox 360 wired controller on my Wii U, so i'm hyped myself.

This is just a PoC anyway.
 

PeeJay Bonobo

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Could you please make a wii u pro controller config? Thanks.

Maschell's technically working on it already. Soon, you will be allowed to map multiple controllers to multiple Wii U Pro Controllers. Hopefully, you'll also be able to remap Wii U Pro Controller buttons to different buttons, as you already can the Wii U Gamepad. :P
 

djntech215

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can someone help?
im trying to use the hid to vpad with smash bros (PS3 controller)
when i get to the char selection screen allbuttons work right except the left analog.
left & right on the analog makes the selector go up and down. up and down on the analog is left and right and the cursor moves extremely slow . my ps3 controller works fine i tested it on my pc and ps3. and im able to use it fine when playing VC. can someone help meh?
 

Ghassen-ga

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can someone help?
im trying to use the hid to vpad with smash bros (PS3 controller)
when i get to the char selection screen allbuttons work right except the left analog.
left & right on the analog makes the selector go up and down. up and down on the analog is left and right and the cursor moves extremely slow . my ps3 controller works fine i tested it on my pc and ps3. and im able to use it fine when playing VC. can someone help meh?
Its a known bug apparently , go back to a previous version.
 

GinBunBun

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Then the controller doesn't get recognized. Try different port or check the controller config.
i tried different ports nothings working. it may be because its the new ps4 controller that came with the pro. if thats the case then that really sucks cause it is slightly different in how to sends information through usb than the original ps4 controller from what ive heard.
 

Dogmj

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I really want to play with my DS4 on loadiine GX2 games but the sticks are not working properly.... It works fine on mario maker which I bought from the nintendo shop but on loadiine games it doesn't work, I've been waiting a fix for months, does anybody have a solution?
 

coldstream

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With the X360 controller support comming from what i read, will it also be possible to add Xone controller support? iirc both are using xinput right?
 

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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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